[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Patch Creator
1498 Posts
 x 139

Post 10 Dec 2017, 11:07

Hi all,

Made these patches when I put together the Direwolf20 1.12 pack and Modern Skyblock 2.

Binnies Mods for MC 1.12 These are just Hans' original files moved around as required, except for the Hops plants which I reworked from the GrowthCraft patch.

Enjoy :)

Novamanga
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Patch Contributor
290 Posts
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Post 06 Nov 2019, 15:41

Not sure when this changed or if it's been a problem since 1.12 but the sequencer is purple and black squares and it took me far longer than I care to admit (although I guess I just did admit) to figure out what the issue was.

Basically in a nutshell the items\sequencer.png in the original texture is 5 textures and in the BDCraft pack it's 4. The sequencer.png.mcmeta states 5 "frames" and that's why it's purple and black.

Change items\sequencer.png.mcmeta to

Code: Select all

{"animation":{"width":1,"height":4,"frametime":1,"frames":[{"index":0,"time":5},{"index":1,"time":3},{"index":2,"time":5},{"index":3,"time":3},{"index":2,"time":3},{"index":0,"time":5},{"index":1,"time":5},{"index":3,"time":3}]}}
and all is fine and dandy.

binnie-mods-1.12.2-2.5.1.186.jar

Found playing FTB Continuum 1.6.0
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Patch Creator
1498 Posts
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Post 06 Nov 2019, 15:57

Thanks for the heads up. I've updated these files but all the modpacks may take a while.

You going to update Ender IO at some time?
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Patch Contributor
290 Posts
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Post 06 Nov 2019, 16:54

TBH the packs I've played recently haven't had EIO in them and they the sort of packs that take a long time to play (Manufactio and FTB Cont) so I'd no idea it needed an update.
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Post 01 Jan 2020, 20:29

Pods are changed in 1.12 that merged the pod textures 0 and 2 into 0
As well change it in the model Json
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
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Post 11 Mar 2021, 01:52

Hi, not sure if anyone is still hanging around this patch, but there's been updates to the 1.12.2 mod since the most recent patch. Mostly everything is still fine, but there's a bunch of new dirt blocks that were added that haven't been textured yet.
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Post 16 Sep 2022, 17:43

Joining Animalover609, it would be nice to have the 1.12 patch finished, although it's mostly done and works great :)
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