[128x - 32x] Biomes O' Plenty [MC1.5 - 1.12, 1.14 - 1.20]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 05 Dec 2013, 03:55

Oh, so somehow I ended up with a beta version? That would probably explain it. Regarding stalactites and stalagmites, I don't know why these are suddenly in the game but they do look rather awful, and they are all over the place... this is a caving game after all. ^_^

If just those two textures were fixed, it'd probably be more than sufficient for a while.
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Post 06 Dec 2013, 01:16

Yes it is a Beta Version, but if you want, you can download the Hexxit Patch and use Wild Caves 3 Patch to replace the stalagmites with those stalagmite textures. I don't know what they look like so it's just an idea...
Yes, I am a Chocolate Wolf
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Post 18 Dec 2013, 20:05

I'm Back Baby!

I've finished my exams and stuff and i can begin doing some Sphax work now, expect some updates for BoP in the coming days :)
Erm...I like trees and bees!
.....Maybe too much
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Post 23 Dec 2013, 10:49

+1 Sir Oldie! wb.
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Post 23 Dec 2013, 19:31

We welcome your return Sir Oldie
I'm glad life has treated you kindly :)
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Post 25 Dec 2013, 18:47

Welp! The releases on BoP are far too often for me to keep up, sooo i am going to work on other stuff until the BoP team stop releasing a new version every hour :P
If anyone wishes to update for the latest version then i will gladly add it to the post and credit where credit is due.
Erm...I like trees and bees!
.....Maybe too much
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Post 26 Dec 2013, 21:15

Ya - I saw one of the team members chatting in a FTB chat program about how they are going to be adding some cool stuff....perhaps that has started. They talked about adding temps to the biomes and thirst. Sounds pretty cool, we shall see.
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Post 07 Jan 2014, 19:59

You have malachite called apatite.

-- 07 Jan 2014, 14:59 --
ChocolateWolf wrote:
Yes it is a Beta Version, but if you want, you can download the Hexxit Patch and use Wild Caves 3 Patch to replace the stalagmites with those stalagmite textures. I don't know what they look like so it's just an idea...
The Hexxit patch doesn't have wild caves 3 in it.
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Post 25 Jan 2014, 13:00

The earth.png (the creative tab icon) seems to only be 'half-sphaxified' (i.e. the shape was a circle and had no shading) and was kinda bothering me, so I made a different version if anyone wants it:
Show
Image
Old one for comparison:
Image

*Just ignore egocentric Australia on the front, just the first country I could quickly sketch. :P*
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Post 26 Jan 2014, 22:30

I'm experiencing a major bug whenever I include the 128x patch of BiomesOPlenty for 1.6.4 in my Sphax folder, everything that is textured by the original Sphax (all blocks from Vanilla) become invisible, so all of the dirt/sand/tees etc disappear and I can see into the world and all of the caves.

Any ideas on how to fix this?
J.Baines
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