[512x - 32x] Carpenter's Blocks [MC1.5 - 1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post Reply 
User avatar
Patch Contributor
442 Posts
 x 2

Post 07 Feb 2014, 00:16

^^ pom poms
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
20 Posts
 x 0

Post 07 Feb 2014, 00:42

Sorry, I really want to work on this but since the beginning of the year i've had a whole 2 days off (yes that includes weekends), so the last thing i was thinking about was working on this. I'm just going to post all the textures I have done and if I get to doing more work great, but at least someone can use them to make something updated. It's not going to be in any particular order so folder structure will need to be changed i'm sure.

Direct dropbox link and you can download whatever files you need:
There's also a few PSD files in there i think for ones i had been working on
[link]https://www.dropbox.com/sh/x856u9wl3x0r ... ocks%20128[/link]
User avatar
BDcraft Web Admin
6586 Posts
 x 429

Post 07 Feb 2014, 00:44

Thanks c_death, but since saying I'd do it a few hours ago I've pretty much finished besides the bed designs.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
20 Posts
 x 0

Post 07 Feb 2014, 00:50

Guh, I wish i could work that fast. I'm pretty sure i spent hours upon hours just doing those I have listed. That's probably why I've never had the time to finish because I'm too slow at working on it.
User avatar
Patch Contributor
442 Posts
 x 2

Post 07 Feb 2014, 02:25

^^ ikr c_death :( I wish I knew how to texture at all - without, ofc, putting forth the work to learn how LOL
User avatar
BDcraft Web Admin
6586 Posts
 x 429

Post 07 Feb 2014, 03:35

I just have way too much free time. It's not something I'm proud of ^.^;;

Anyway, all done. Total overhaul because I was adding 512x support and had nothing to work from prior. It's absolutely no reflection on the work c_death had done before.

I'll look to backport to MC1.5 tomorrow maybe.

Well, the difference between MC1.5 and MC1.6 is just mods -> assets. Not sure why I expected worse. So MC1.5 links are up, too.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
Patch Contributor
442 Posts
 x 2

Post 07 Feb 2014, 03:36

lol - ty ty :)
User avatar
107 Posts
 x 0

Post 07 Feb 2014, 15:24

Much love, Han, much love. :D Wish I had your amount of free time or interest in texturing any more.
Resize trouble?
GIMP: http://www.gimp.org/
Plugin: http://registry.gimp.org/node/26259
Tut: http://bdcraft.net/forum/tutorial-how-t ... s-properly
As courtesy: no vanillas, no GUI's 'til 32, no res < 16. My OCD will thank you.
Have fun. :)
User avatar
20 Posts
 x 0

Post 08 Feb 2014, 01:59

Wow, I wish i could have that kind of free time again. I used to have so much a few years ago and it was kinda nice to be able to work on some side things. Well I really like the work you did and even have the studs on the frames (i had tried to do that and it looked awful). If it hasn't been done already I'm going to make a post on the minecraft forums to let Mineshopper know the textures have been updated.
User avatar
BDcraft Web Admin
6586 Posts
 x 429

Post 22 Mar 2014, 17:39

2014-03-22
  • Added MC1.7 release and removed old oblique_slope.png
  • Added oblique_pos and oblique_neg slopes to MC1.6 release and updated door item texture
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
Post Reply