[512x - 32x] Chisel [MC1.6 - 1.7, 1.12, 1.16, 1.19, 1.20]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 03 Jun 2015, 07:38

That isn't what CptToaster said here: https://github.com/Chisel-2/Chisel-2/issues/279

I swear the devs of Chisel all just say random stuff... well whatever, doesn't effect me any more. I'm not working on textures any more.
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Post 03 Jun 2015, 16:38

Oh thats just the CTM, I am working on making the texture for the controller as easy as possible to implement, it will be similar to the CTM of a pillar and should be pretty easy to implement.
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Post 02 Jul 2015, 10:00

added futura circuit colors and beacon colors in the release of the mod 2.4.0 26/06/15 i have not tested them only new block i think.
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Post 19 Sep 2015, 04:40

Hi guys.

I'm going to start out by saying that I haven't read through all of this topic looking for the answer to this question, since there's about 50 pages of replies, so please forgive me if this has been answered before.

I was wondering if anybody has made, or otherwise would be willing to make, a patch that removes the nails from the corners of the * Wood Panel and * Wood Double Slab blocks.

I'd be incredibly grateful if this was possible for somebody to do.
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Post 19 Sep 2015, 13:40

NeoShade, if I ever get around to updating my patches I can do that. I have no promise of when though so someone can feel free to do them in the meantime.
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Post 14 Oct 2015, 02:44

Starting from v2.4.0 because that's where I left off in the past. Quick check seems to look like not much has changed through 2.4.0 to 2.5.1 (not sure about 2.9, didn't even know it existed ^.^;;;), but we'll see...

This is just a small fix update. It adds no new blocks yet.

v2.4.0 2015-10-14
!Note: Not compatible with older versions of the mod
#Added: Reversion upgrade item
*Updated: autochisel GUI
*Renamed: Nation folder to Military because :|
*Removed: Voidstone animation (I'll see if I can make a better one seeing as the mod changed to the "Hades" one)
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Post 07 Nov 2015, 03:16

For some reason my chisel textures have become invisible and they won't appear for longer that 5 seconds at least. Just wondering if anyone else has the same problem or if there is a fix. I'm using optfine, but i've always had optifine and it always worked till recently. I'm using chisel verison 2.9.2.8
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Post 13 Nov 2015, 19:37

joshaup1999, try upgrading to v2.9.3.9 and/or try going to Options > Video Settings > Performance and Turn "Fast Render" to Off.
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Post 13 Nov 2015, 22:07

HanFox wrote:
joshaup1999, try upgrading to v2.9.3.9 and/or try going to Options > Video Settings > Performance and Turn "Fast Render" to Off.
I'll try doing that, but i always have Fast Render off so it doesn't screw up Jabba barrels
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Post 23 Nov 2015, 10:34

HanFox wrote:
joshaup1999, try upgrading to v2.9.3.9 and/or try going to Options > Video Settings > Performance and Turn "Fast Render" to Off.
Ok well recently infinity updated and is now using v2.9.3.9 and still having the same problem https://imgur.com/BZMlETV thats is whats happening exactly. I have fast render turned off as well
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