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One of the major changes in Chisel is our new resource-handling system. We've tossed Vanilla's out of the window and made our own. From scratch. If you have any questions on using it, feel free to ask any questions, preferably on Twitter. It's quite surprisingly easy to learn from the current files we have.
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.json
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.cf
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.ctx
All .json files in /models/blocks/ are still models, but textures use a .cf extension now.
All .cf files go onto that same directory, and lets you define layers. The texture you define first goes on bottom of the layers and texture you define last goes on top of the layers. This is how you make lava stone:
jellybean.cf:
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{
"textures":[
"minecraft:blocks/lava_still.ctx",
"chisel:fluid/jellybean.ctx"
]
}
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{
"type":"V",
"info":{"size":2},
"layer":"TRANSLUCENT"
}
Can't wait to see what you guys make!