[512x - 64x] Chococraft [MC1.4 - 1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 15 Mar 2014, 17:28

Well, I already did that in my own way. I replaced it with Sphax armor and that didn't work either D:
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Post 15 Mar 2014, 17:32

Hmm, you'll need to check your log for "ratio" or the texture filename then. See if it says anything...
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Post 15 Mar 2014, 17:42

I'm assuming it's this but I don't understand what it means...


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:37 [Varning] [Minecraft-Client] Failed to load texture: minecraft:textures/entities/textures/armor//chocoDisguise_1.png
java.io.FileNotFoundException: minecraft:textures/entities/textures/armor//chocoDisguise_1.png
at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(SourceFile:52)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SourceFile:50)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:26)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:80)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:37)
at net.minecraft.client.renderer.entity.Render.func_110776_a(SourceFile:38)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77107_a(RenderPlayer.java:72)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77032_a(RenderPlayer.java:514)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:164)
at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:556)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:542)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1509)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1123)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
2014-03-15 18:39:37 [Varning] [Minecraft-Client] Failed to load texture: minecraft:textures/entities/textures/armor//chocoDisguise_2.png
java.io.FileNotFoundException: minecraft:textures/entities/textures/armor//chocoDisguise_2.png
at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(SourceFile:52)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SourceFile:50)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:26)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:80)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:37)
at net.minecraft.client.renderer.entity.Render.func_110776_a(SourceFile:38)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77107_a(RenderPlayer.java:72)
at net.minecraft.client.renderer.entity.RenderPlayer.func_77032_a(RenderPlayer.java:514)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:164)
at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:556)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:542)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1509)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1123)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Want me to work on a specific mod?
I'd love to hear your suggestions! :love:
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Post 15 Mar 2014, 17:49

Ah, it's looking for the files in the wrong place (mod bug).

I'm not sure they work at all. The last mention of it in the MCF forum thread is from November saying it's broken. (Source)
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Post 15 Mar 2014, 17:51

Oh, I see... I was wondering why the file locations were different...

Well, nothing to do about it then! *shrug*
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Post 15 Mar 2014, 19:08

Hachiseiko wrote:Uh... Help?

When I tried to change the Chocobo disguise armor it just turned out like this:

Does anyone know what could be wrong?
Was just going to say, the disguise is broken according to the mod maker, so you most likely have it right but it is a non-functional part of the mod at the moment.
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Post 17 Mar 2014, 00:18

:love: IT'S FINISHED! :love:

I put up a download for 512 but I will downsize it to all other sizes too once people have had a look at it and told me it looks okay ^^ I'll leave the gysahls as they are...

-- 17 Mar 2014, 01:18 --

Guys? I could really use someone to take a look at the patch for me and tell me if anything needs changing or fixing .u.
Want me to work on a specific mod?
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Post 17 Mar 2014, 00:22

Well I don't know about in-game as I don't use the mod, but from a purely technical point of view you need an assets folder at the top level of the zip and you should remove all the .DS_Store files.

Besides that it looks fine.

A lot of people will be wary to test in-game unless you can provide 128x or lower though ;)
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Post 17 Mar 2014, 04:27

I can manage a test of just this mod textures on my machine. I will take a look at it in the next couple of days and let you know.
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Post 17 Mar 2014, 09:26

I haven't tested the textures in-game yet, but from looking at those previews and checking out the files themselves, they are really awesome! :) Thanks for releasing in 512x by the way, much appreciated.
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