[128x - 64x] Coolers [MC1.7 & 1.11]

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Post 13 Jun 2016, 20:39

Coolers

Adds a cooler you can carry around with you that has 6 storage slots for food. There is 2 different types of coolers: a normal ones, and another that has a glass texture to it. Each kind can be dyed any color. The most useful feature of this mod is that is takes the food in the cooler and feeds it to you whenever you are hungry.

Downloads

for MC1.11
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for MC1.7
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Preview

Image

Changelog

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6/8/2023: Moved preview image to postimage
8/7/2022: Added 1.11.2 version, finally moved the 128x download for 1.7.10 to mediafire, and updated credits
2/16/2018:Added 64x version
6/14/2016:Novamanga made the GUIs for me and did the coolers right. Thank you, Nova.
6/13/2016:Initial Release

Credits

Novamanga
Last edited by Ironcraft456 on 08 Jun 2023, 23:48, edited 8 times in total.
Makes Sphax patches occassionally.
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Post 13 Jun 2016, 20:39

*moved to WIP*

Considering you haven't done the GUIs (and admitted as much in that Request thread) this can't be seen as a proper release.
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Post 13 Jun 2016, 20:45

Okay.I'll do the GUIs.Any tips on how to do them?I've tried doing GUIs in the past,and they turned out not working in game.
Makes Sphax patches occassionally.
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Post 13 Jun 2016, 20:48

There is a PSD in the Useful Resources thread for GUIs (if you need PhotoShop you can get CS2 for free from the link near the top of the thread): https://bdcraft.net/community/pbdc-patch ... -t183.html

Besides that there's not really much else to say besides looking at GUIs from the main PureBD pack as reference.
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Post 13 Jun 2016, 21:11

HanFox wrote:
There is a PSD in the Useful Resources thread for GUIs (if you need PhotoShop you can get CS2 for free from the link near the top of the thread): https://bdcraft.net/community/pbdc-patch ... -t183.html

Besides that there's not really much else to say besides looking at GUIs from the main PureBD pack as reference.
I gave the GUI thing a go.I tried ;)

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----edit-----
I went to that page earlier and got Photoshop CS2.I've never used Photoshop before,so i still have to look up how to use all the stuff.

-- edit --

Might as well try it while i'm at it
Makes Sphax patches occassionally.
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Post 13 Jun 2016, 21:11

GUIs should be 1024x1024. Not sure how you got it to be 1000x1000... you've managed to squish it quite a lot O.o
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Post 13 Jun 2016, 21:16

I think that's just the Imgur view size.Although i'll look at how big it is...
You're right.I'll resize it.

-- edit --

Fixed it:

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Post 13 Jun 2016, 21:21

You've still completely deformed the GUI though... Also, why does everything have white pixels around it?
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Post 13 Jun 2016, 21:37

Just opened all the Coolers and looked to see if the GUI worked.It did.What i just did was apparently a universal GUI that worked on all the Coolers.Safe to say i think once i update the download link and stuff,there should be pretty much a complete patch.There is some other GUI files,but those didn't appear at all in game.Maybe those files are for Upgrades to the Coolers?I'm not sure.I'll have to look into it more.Let me just look and see what those are for..Okay.They are for Iron Chest Mod Upgrades.I was sort of right.

-- edit --

The tranparent tool i use must have not got those.When i got little "Cuts" from Sphax Textures a month or so ago,i used MS Paint to take them from existing textures.MS Paint removes Transparency for whatever reason.Heres a preview of the Cooler GUI in game:
Image
And i don't think i can do much about the deformities...I had to resize my cuts in Paint to make it fit. :( I wish there was just a Image Smoothness feature in Paint or something to where it will match to whatever pattern image you set and you can replace the background.Although it's not my fault Microsoft chose to make a pretty horrible Picture Editor(don't tell them i said that.Lol.)

-- edit --

#HanFox I think if you're talking about the white pixels around the GUI picture in the post before,that is merely the transparent picture matching what's behind it.(A white background,in this case)Pretty sure.
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Post 13 Jun 2016, 21:40

It shouldn't have white pixels around it at all, ever. This is why you shouldn't use MSPaint.

Also, the GUI has no reason to be deformed. I'm sure all you inventory slots are now out of line... The pentagons are meant to be inside the white square when you hover over your inventory. You didn't need to deform it.
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