[64x] EnderIO [MC1.7 - 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 31 Mar 2020, 13:35

Thanks Nova, only recently started playing MC again after a hiatus of playing other stuff.
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Post 27 Jul 2022, 15:36

Having some problems with this specific resource pack. Whenever I attempt to apply it, Minecraft will reset all of my resource packs to default. Is there a corrupted texture or something?

No big if it doesn't work, I'm also having the issue with Thermal Expansion and Thermal Foundation. (Keep in mind I've tested all three of these patches separately).
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Post 28 Jul 2022, 01:02

KZFKreation wrote:
27 Jul 2022, 15:36
Having some problems with this specific resource pack. Whenever I attempt to apply it, Minecraft will reset all of my resource packs to default. Is there a corrupted texture or something?

No big if it doesn't work, I'm also having the issue with Thermal Expansion and Thermal Foundation. (Keep in mind I've tested all three of these patches separately).
This is Minecraft's response if it is being overloaded with memory usage. Essentially, by enabling this pack on top of your other ones I believe it is overclocking your memory allocation and so to prevent crashing, it disables all of them.

Try allocating more memory to your game, or if that is not possible, you may have to consider lower resolution?

If you have struggle allocating more memory, you may need to update Java.
Any donations go directly to myself. I am not affiliated with BDcraft.
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Post 02 Sep 2022, 18:24

PlatinumPunch wrote:
28 Jul 2022, 01:02
KZFKreation wrote:
27 Jul 2022, 15:36
Having some problems with this specific resource pack. Whenever I attempt to apply it, Minecraft will reset all of my resource packs to default. Is there a corrupted texture or something?

No big if it doesn't work, I'm also having the issue with Thermal Expansion and Thermal Foundation. (Keep in mind I've tested all three of these patches separately).
This is Minecraft's response if it is being overloaded with memory usage. Essentially, by enabling this pack on top of your other ones I believe it is overclocking your memory allocation and so to prevent crashing, it disables all of them.

Try allocating more memory to your game, or if that is not possible, you may have to consider lower resolution?

If you have struggle allocating more memory, you may need to update Java.
Correct me if im wrong, but doesnt it load the texture onto your vidcard mem, which you cant change as it uses it all by default?
Making textures with a friend of mine.
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Post 10 Jul 2023, 12:24

Master80er wrote:
10 Jul 2023, 12:24

Ender IO Alpha x64 BDCraft MC 1.20.1

Downloads

Update 24.09.2023
for MC1.20.1
Show

Preview

Show

Last Update 24.09.2023
Image Image ImageImageImageImageImageImageImageImage ImageImageImageImageImage

Credits

Master80er - Janura81.

Update in Arbeit .....
Update in progress .....

Guten Tag fragen, wissen, einer wo rann, es liegt wenn ich die Fluids still Grafiken auf 64 skaliere dann macht er im Bild Fehler im Tank alles, was auf 16 skaliert ist geht und daher suche ich die Einstellung oder Datei die dafür Skalierung zuständig ist was im Tank ist Wasser Lava .... Nur die Still Gehen nicht die flowing gehen super die können 64 oder 128 sein .

Habe vorübergehend die schlechten x16 Grafiken da rein gemacht das er sie immer mit der Mod mit Ladet, würde schon gern die x64 nehmen können:-P aber der Tank mag halt keine x64 x32, sondern nur x16 und immer nur die Still Bilder.

hello, know one where ran, it's when I scale the fluids still graphics to 64 then he makes error in the picture in the tank everything that is scaled to 16 goes and therefore I'm looking for the setting or file that is responsible for scaling what's in the tank water lava .... Only the still go not the flowing go great which can be 64 or 128 .

I temporarily put the bad x16 graphics in there that he always loads them with the mod, would like to be able to take the x64:-P but the tank just doesn't like x64 x32, but only x16 and always only the still pictures.

Image Image
15.07.2023 - Bild ist bei Preview .
Hilfe gesucht für Soul Binder Animation, wenn ich die Datei soul_binder_front_on.json Animiere in Blockbench und die Animation dann mit einfüge wird der block unsichtbar. Dann, wenn die Maschine angeht, nehme ich die Animation aus der soul_binder_front_on.json Datei raus geht es all so der Block wird dargestellt aber er dreht sich nicht vielleicht kann einer der User im Forum Helfen ladet es euch runder und schaut darüber ob einer von euch die soul_binder_front_on.json Datei Animation hinbekommt der block soll sich nur auf der Y Drehen rundherum im Uhrzeigersinn. Wenn es einer behoben hat, stellt es einfach online ins Forum würde es dann laden und mit einbinden.

15.07.2023 - Image is at Preview .
Help wanted for Soul Binder Animation, if I animate the soul_binder_front_on.json file in Blockbench and then insert the animation with the block becomes invisible. Then, when the machine turns on, I take the animation out of the soul_binder_front_on.json file it goes all so the block is displayed but it doesn't rotate maybe one of the User in the forum Help, load it more round and see if one of you can do the soul_binder_front_on.json file animation, the block should only turn clockwise on the Y. If someone has fixed it, just put it online in the forum and would then load it and embed it.
Last edited by Master80er on 24 Sep 2023, 00:17, edited 2 times in total.
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Post 13 Sep 2023, 17:59

PlatinumPunch wrote:
28 Jul 2022, 01:02
KZFKreation wrote:
27 Jul 2022, 15:36
Having some problems with this specific resource pack. Whenever I attempt to apply it, Minecraft will reset all of my resource packs to default. Is there a corrupted texture or something?

No big if it doesn't work, I'm also having the issue with Thermal Expansion and Thermal Foundation. (Keep in mind I've tested all three of these patches separately).
This is Minecraft's response if it is being overloaded with memory usage. Essentially, by enabling this pack on top of your other ones I believe it is overclocking your memory allocation and so to prevent crashing, it disables all of them.

Try allocating more memory to your game, or if that is not possible, you may have to consider lower resolution?

If you have struggle allocating more memory, you may need to update Java.
Don't think it's that. Has it been updated to 5.3.70? I have allocated 16GB to my game just to cater to my mods (I have a technic-style pack) and it still isn't working as intended.
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