[128x - 32x] Extra TiC [MC1.6 - 1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 01 Mar 2015, 20:08

Thanks so very much; now I can play without my shovels and excavators looking all wonky :P
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Post 03 Mar 2015, 17:29

Update - Added download to be used for Tinkers Ver 1.8. onwards. Arrows have been flipped.
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Post 22 Apr 2015, 16:19

new version release ton of new texture need :(
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Post 23 Apr 2015, 13:49

2 hrs from release time. I believe that's a new record for people asking for an update. I'll look into it. If it's as big as you say I may be some time.

Edit - Had a look at this and it's huge. For now just continue to use the latest 1.0.3 download as this is going to take ages to do. This version of Extratic now contains 12087 files where 1.0.3 contains 4954 so that's over double, and it took me 2 months to finish that. :-x

This will not be completed any time soon. :(
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Post 23 Apr 2015, 16:45

you share psd file. maybe I can help you
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Post 23 Apr 2015, 16:55

I don't use photoshop. I have templates made in png format. I recolour and overlay as required. I'll get started this weekend on adding to the original files then I'll go about adding the new stuff in the order I feel is the most popular. Thanks for the offer though.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 25 Apr 2015, 01:18

I'm trying to get the X64 textures for this addon but I think I'm having the same problem Wledarion was having as when I load my game with this set of textures, the game automatically turns my sphax pack off because of the conflict. I know it's the 64X, I've tried both the pre and post 1.8 versions of the 1.7.10 version of tinkers construct, but it fails to load the pack.

For now I will use the 32 textures for this mod since you said that link was resolved.
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Post 25 Apr 2015, 17:46

Nutcase, it sounds more like you have not allocated enough RAM. Either that or your graphics card does not have enough VRAM to cope with Extratic. As I said above At the moment Extratic contains just under 5000 textures which a lot of systems cannot cope with.

I used to play at 128x on MC1.6 but since using MC1.7 I have had to come down to 64x and my computer is quite powerful. Try upping your RAM allocation, see if that fixes it. If that doesn't do it then sorry you're stuck at 32x.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 25 Apr 2015, 18:07

Dang that bites. This is a brand new computer and it's supposed to handle this without issue. I'd use the task manager to shut off some features of the computer but I have no idea which ones are essential to the workings of this computer or not.

It may also help if I removed Firefox from my computer with this in mind as well actually, it's a rather resource-demanding browser and there will be times I have to toggle the internet and minecraft on occasion.
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Post 01 May 2015, 19:02

Update - Added a download for Ver 1.4.1. I have split the pack into a base pack and addon pack depending on what you need. This should keep your resource pack size down. This is a WIP at the moment and I am still working on the remaining addons. Be patient, this will take a while to complete.

1 May - Natura, Metallurgy and Mekanism done. Now for the new stuff. :D
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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