[512x - 32x] ExtraCells [MC1.5 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 12 Apr 2015, 11:24

Prefer screenshots are done with the GUI turned off :P You only managed it on the last image.

If you wanna redo the shots with the facades/blocks then I'll add those to the OP.
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Post 12 Apr 2015, 15:19

i will try to do it today, my computer has a weird crash when i try to open the creative menu for ec2 so i have to figure that out first. tomorrow i will certainly have them
i like to debug, glad to help you :D
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Post 12 Apr 2015, 22:29

shuttleshooter wrote:
i will try to do it today, my computer has a weird crash when i try to open the creative menu for ec2 so i have to figure that out first. tomorrow i will certainly have them
No rush ;) Obviously I could do it myself, but much lazy (which is weird because I obviously have a test world for textures :P).
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Post 13 Apr 2015, 11:00

;) you should do what you want to do, and i like to contribute as a debugger. Just because i fail as a patch maker. debugging is my thing.... i guess, but i like to do it

-- edit --

so here you go :), i got them.

here is the link:
https://drive.google.com/folderview?id= ... sp=sharing
i like to debug, glad to help you :D
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Post 13 Apr 2015, 14:42

Added to OP :)
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Post 11 Oct 2015, 02:46

Version: 2.2.73 2015-10-11
#Added: Fluid Assembler GUI (which I guess either change or got deleted?), OpenComputer ME Wireless Upgrade
*Tweaked: Fluid Vibration Chamber block
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Post 26 Dec 2015, 12:43

Could you please update this patch for the new update ? Like gas storage and all that good stuff. I would love to see them, as I always love BDcraft Patches and textures :D
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Post 26 Dec 2015, 17:27

Oh they've finally implemented gas storage? It's been in WIP for about a year. I'll take a look at some point, sure.

Version: 2.3.6 2015-12-26
#Added: Universal wireless terminal item, gas components and storage items
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Post 07 Dec 2018, 09:53

I've been playing the Tekkit modpack with the PureBDCraft addon. I noticed that the Fluid Storage Monitor in the Applied Energistics mod looks bad. Fuel and mob essence appear way darker than they normally do. They would look much better if they appeared with their normal brightness.

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Post 07 Dec 2018, 10:51

ShoeLace1291 wrote:
07 Dec 2018, 09:53
...
It's been a very long time since this patch saw any action (3 years), but I've never seen the colour issue before from what I recall.

The only things I can think of is that you have a version of the mod which layers the texture components differently from how the patch was made, it's a bug in that specific version of the mod, or the modpack messed with the config somehow.

I'm not going to check for an issue in a nondescript "Tekkit" pack. You need to provide more information (which Tekkit, which MC version, which mod version), but if I do update this patch it'll only be for MC1.12. That update will be on a very long list of things I'm not sure I'll ever get around to, however.
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