[512x - 32x] Falling Meteors [MC1.5 - 1.6]

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Post 22 Jul 2013, 23:22

here is the patch for the meteors v2.9.2 (mc 1.4.7), there is a reason why I didn't add to the main post, there is a bug in the "meteor crash detector" that I can't fix. if anyone knows how to fix it will be great.
-- 29 Jul 2013, 23:06 --

* Update:
- Changed some designs.

- Added all missing textures.

- Patch complete for v2.10.2.
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Post 31 Jul 2013, 23:10

What, the, hell. That was, well, wow. Keep up the good work! :D

By the way, I see that you now make 32x textures too :P
and looks llike, I don't needed as a resizer anymore:-/
Last edited by Fullspecs on 31 Jul 2013, 23:21, edited 1 time in total.
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Post 31 Jul 2013, 23:14

Thank you so much! This will work well with my personal FTB patch!
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Post 04 Aug 2013, 21:44

Fullspecs wrote:
What, the, hell. That was, well, wow. Keep up the good work! :D

By the way, I see that you now make 32x textures too :P
and looks llike, I don't needed as a resizer anymore:-/
haha thanks Fullspecs. :3

Many people are asking for 32x textures, I received some pms with requests especially for hexxit texture pack. :P
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Post 05 Aug 2013, 02:39

AranhaPreta wrote:
Fullspecs wrote:
What, the, hell. That was, well, wow. Keep up the good work! :D

By the way, I see that you now make 32x textures too :P
and looks llike, I don't needed as a resizer anymore:-/
haha thanks Fullspecs. :3

Many people are asking for 32x textures, I received some pms with requests especially for hexxit texture pack. :P
Your welcome:D

Yeah me too. Some asking for tutorials, while some ask for resizes. I'm okay with any requests, but the problem is the transparancy and texture fixes. Can you teach me how to do it? :)
"The most valuable things are the things that you get from your own sweat and hard work" - Prophet of Islam, Muhammad
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Post 09 Aug 2013, 21:10

There are no secrets, as I said before, you can eliminate the transparent pixels, by copying and merging the layers, to fix the borders of the 32x textures, I just open them with paint.net, I eliminate the extra pixels, and I look for pixels that are not in the correct colors. Using the color picker and pen tools, i keep only one color for the border (depending on the object).

I don't know if there is a better way to do this... but I do that with All my 32x textures. ;)
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Post 09 Aug 2013, 23:12

I wouldn't say it's necessarily a better way, but the lazier way to do it (and similar to the way Sphax does it) is a PhotoShop action that's available in the Resources section of the Useful Resources to Sphaxify thread (just general FYI ;)).
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Post 10 Aug 2013, 00:12

Thanks again hanfox, I did not know this topic, the 3d preview for the blocks will be really useful. currently I already use the crumbl3d actions in some textures, works fine until 64x, but my 32x textures don't look so good, then i do some adjustments. :)
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Post 10 Aug 2013, 04:38

AranhaPreta wrote:
There are no secrets, as I said before, you can eliminate the transparent pixels, by copying and merging the layers, to fix the borders of the 32x textures, I just open them with paint.net, I eliminate the extra pixels, and I look for pixels that are not in the correct colors. Using the color picker and pen tools, i keep only one color for the border (depending on the object).

I don't know if there is a better way to do this... but I do that with All my 32x textures. ;)
Yeah, you already thougt me how to do that. What I mean is bringing the transparancies back (e.g. slimes transparancy). Can you teach me how to do it?

[quote="HanFox"] I wouldn't say it's necessarily a better way, but the lazier way to do it (and similar to the way Sphax does it) is a PhotoShop action that's available in theResourcessection of theUseful Resources to Sphaxifythread (just general FYI[img]https://bdcraft.net/community/images/smi ... ng"%20alt=;)"%20title="Wink"%20style="margin:%200px;%20padding:%200px;%20border:%20none;%20vertical-align:%20-5%;%20color:%20rgb(50,%2061,%2079);%20font-family:%20verdana;%20font-size:%2013px;%20line-height:%2016px;[/img]). [/quote]

Well, I've seen that thread 3 months ago, but the desire to try it just started now. Thanks for the info Han!:D
"The most valuable things are the things that you get from your own sweat and hard work" - Prophet of Islam, Muhammad
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Post 12 Aug 2013, 16:04

Has no secrets. Using paint.net, in the layers window (F7), click on Properties and Lower the opacity... same thing in photoshop (but in this, the opacity is already in the layers window).

In the slime case, the easy way using paint.net, is leaving the part you want transparency in a different layer. :)
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