[512x - 32x] Falling Meteors [MC1.5 - 1.6]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 13 Aug 2013, 09:32

AranhaPreta wrote:
Has no secrets. Using paint.net, in the layers window (F7), click on Properties and Lower the opacity... same thing in photoshop (but in this, the opacity is already in the layers window).

In the slime case, the easy way using paint.net, is leaving the part you want transparency in a different layer. :)
Cool, thanks! :D
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Post 19 Aug 2013, 14:52

* Update:
- Added textures for MC 1.6.2.
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Post 14 Dec 2014, 05:34

So, are the 1.6.2 version textures usable for the 1.7.10 one?
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Post 15 Feb 2015, 21:52

mgh... I mean, this is cool and all, but I'm pretty miffed that the orange and purple meteor armor texture I contributed to the original mod was replaced with something so... not like it at all. Was my design ugly...?
I also did the similarly orange and purple alien creeper texture but that at least I can understand because the orange spots on that were pretty gross.
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Post 18 Feb 2015, 17:44

I took the 1.6.4 files and added the needed zip files for 1.7.10. Only in 64x cause that's what I'm using for crash landing. Feel free to fix my link If i put it in wrong.
[link]https://www.dropbox.com/s/zzxq405h7tnso ... 0.zip?dl=0[/link]
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Post 12 Apr 2015, 18:25

I've made the textures for the new ingots and blocks.
Image
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Post 27 Apr 2015, 20:01

DEVIUC wrote:
I've made the textures for the new ingots and blocks.
Image
Can you put this in the OP and making a new Meteor ore texture
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Post 27 Apr 2015, 20:09

dennisw100 wrote:
Can you put this in the OP and making a new Meteor ore texture
A partial patch cannot be put in the OP. If someone provides a full and valid patch for MC1.7 then can be added to OP by a moderator as AranhaPreta hasn't been on since August.
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Post 01 May 2015, 00:21

I've made a meteor timer fix for 1.7.10
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