[512x - 32x] Gravestones Mod [MC1.6.4 - 1.7]

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Post 15 Feb 2014, 18:23

Llama Farmer wrote:
mrbysco wrote:
The map locations are wrong...

It has to be assets\gravestibe\textures and then the memorials items gui graves entities maps...

but asides that... Nice textures :D love them.
That's strange, they work fine for me, and I didn't do any re-arranging or what-not. :)
Maybe its the 64x thats bugged...
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Post 15 Feb 2014, 18:42

mrbysco wrote:
Llama Farmer wrote:
mrbysco wrote:
The map locations are wrong...

It has to be assets\gravestibe\textures and then the memorials items gui graves entities maps...

but asides that... Nice textures :D love them.
That's strange, they work fine for me, and I didn't do any re-arranging or what-not. :)
Maybe its the 64x thats bugged...
Fixed the path on 64x and 32x is wrong.
Download fixed in the main post.

P.D.: Sorry for my bad english
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Post 15 Feb 2014, 19:02

The textures look amazing...
only thing is that the .zip contains Thumbs.db files in almost every map...
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Post 15 Feb 2014, 20:05

mrbysco wrote:
The textures look amazing...
only thing is that the .zip contains Thumbs.db files in almost every map...
And what the problem with that?
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Post 15 Feb 2014, 20:08

ZernicaloHD wrote:
mrbysco wrote:
The textures look amazing...
only thing is that the .zip contains Thumbs.db files in almost every map...
And what the problem with that?
It's a junk Windows file and adds a lot of bloat to the zips also Minecraft doesn't understand them and can complain.

Any junk files such as Thumbs.db, and Mac's .DSstore (sic?) files should be removed.
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Post 15 Feb 2014, 20:42

HanFox wrote:
ZernicaloHD wrote:
mrbysco wrote:
The textures look amazing...
only thing is that the .zip contains Thumbs.db files in almost every map...
And what the problem with that?
It's a junk Windows file and adds a lot of bloat to the zips also Minecraft doesn't understand them and can complain.

Any junk files such as Thumbs.db, and Mac's .DSstore (sic?) files should be removed.
But i don't see the thumbs.db archive.
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Post 15 Feb 2014, 20:47

It's a system file so Windows hides it. However, an archive program will still package it.

You'll either have to show System Files or use another archive program so you can see and delete them.
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Post 27 Feb 2014, 16:45

Just to let you know 2.7.0 is out... which includes some new stuff
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Post 28 Feb 2014, 19:12

hello everybody.... there is one folder that the name is misspelled "Entities" is not working because was spelled "Entitities"
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Post 06 Mar 2014, 02:30

Azyraell wrote:
hello everybody.... there is one folder that the name is misspelled "Entities" is not working because was spelled "Entitities"
Not an issue in 512x and 256x, but is an issue in 128x-32x.

Also, Zernicalo, you need to add the assets folder as the top level folder so it can be drag/dropped straight in to a resourcepack.

This is what I get for not checking properly at inception :P

There's also the fact the mod is updated to v2.7 and has added a lot more stuff...
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