[128x - 32x] GregTech [MC1.4.7, 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 02 Nov 2013, 00:38

I downloaded the patch on DropBox, specially for you. https://www.dropbox.com/s/x4yd3ab3s1j2d ... hax64x.rar
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Post 02 Nov 2013, 01:37

Thank you for your contribution AntiCrizis :)
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Post 04 Nov 2013, 01:07

Still can't get it working. Maybe I'm doing it wrong. I've got the gregtech_addon folder and the ic2 folder from page 3's zip. I've also tried the ones AntiCrizis posted just above here. What specific path do they need to be sent to in the texturepack .zip??

I've added a dozen other mod's textures already, and they all work. I feel like I know what to do, but clearly I'm doing something wrong...
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Post 05 Nov 2013, 08:49

commandantjones wrote:
Still can't get it working. Maybe I'm doing it wrong. I've got the gregtech_addon folder and the ic2 folder from page 3's zip. I've also tried the ones AntiCrizis posted just above here. What specific path do they need to be sent to in the texturepack .zip??

I've added a dozen other mod's textures already, and they all work. I feel like I know what to do, but clearly I'm doing something wrong...
Look carefully, it may be in your folder resurspaks greg_tech written with capital letters? Case letters in the title is important.
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Post 22 Nov 2013, 07:54

So... is anyone gonna finish this? GregTech is a famous mod & many players would like to see Gregtech textures "Sphaxed".
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Post 04 Dec 2013, 01:01

I saw some posts for x32 and x64 textures that were updated for 4.0.5. Any chance I could get a link for a x128 version?
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Post 07 Dec 2013, 03:08

Hey guys.

Sorry for the tremendous delay. I am currently finalizing the x128 update to 4.05h. It will probably take another week, but it will be uploaded (I am trying my best) on Friday.

Work has kept me occupied too much lately. This coming update with be for 1.6.2 at 128x. Afterwards, I will be retrofitting it to 1.5.2. Then, a while after that, when I manage to tear the textures down to parts, I can get an export process going that will let me put out all the sizes.. but that is a while out yet.

Look for a new 128x on Friday.
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Post 07 Dec 2013, 05:08

Nice, ill be waiting for it :D
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Post 09 Dec 2013, 09:54

32x? Pls pls pls
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Post 10 Dec 2013, 13:16

The 64x version for 1.5 doesn't work, I'm just getting normal vanilla textures...
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