[512x - 32x] GrowthCraft [MC1.6 - MC1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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129 Posts
 x 6

Post 18 Sep 2014, 10:32

I'm unable to replicate that I'm afraid - the new structure seems to be identical to that of 1.6.4's, and all the GUIs work fine for me on 1.7.10 with no graphical errors.

I'd recommend having a second look at the amount of RAM you're allocating, update your graphics drivers - i.e. the usual checks. I'll do a little more thorough testing in the meantime.

I'll get an 'official' 1.7.10 patch out with an mcmeta shortly. :)
MC U/N: Grumpy_Pirate
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153 Posts
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Post 04 Aug 2015, 23:56

Hey I know this is a completed texture but I wanted to see what you all thought about a small color change. I'm in Japan on holiday and I saw a lot of bamboo growing and being used for building. The difference was that once it was used for walls or structures, it wasn't green, it was a grayish brown, or a honeyed brown, depending on how old it was. Now I like the green bamboo, but maybe the stuff that you build with it can be re-colored? Just google "bamboo fence" What do you all think? As far as real-life accuracy goes.
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Post 18 Jun 2016, 19:17

as of now, there have been quite a few updates to this mod and there's now quite a numbre of untextured items etc, and i wondered if this pack is still being worked on
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Post 11 Oct 2016, 13:01

posting to bump, would love to see an update to this pack as the 1.7.10 version is very dated and incomplete
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Post 25 Jan 2017, 02:13

Growthcraft 2.7.2 has been released and the Files are different so the 1.7.10 download needs to be updated, and there are a lot of new items as well. i know grumpy pirate was gone for a while, i hope he can come back and do these textures. Heres a download for the file locations from the mod if anyone is interested
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Post 12 Nov 2017, 19:34

@GrumpyPirate what program (and version) did you use to make the PSDs you put in the OP? I tried opening the bee box psds with GIMP as well as Photoshop CS2 and ImageReady (that came with Photoshop CS2) and none of them seemed to apply the overlays properly. If I can figure those out, I might be able to make some textures for the new bee box textures that apparently use specific plank textures. However, if you intend to resume work on this patch yourself, I can step back and let you take care of it.
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Post 01 Jun 2020, 16:20

Would love to see this updated now that the mod has been taken over :)

https://www.curseforge.com/minecraft/mc ... ty-edition
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Post 21 Sep 2020, 17:52

Here is a working 1.12.2 Patch.
I just rearranged the file structure no new Textures

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