[128x - 32x] Hardcore Questing Mode [MC1.7]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 17 Apr 2014, 03:38

Sillyman34 wrote:
Sparkst3r wrote:
NintendoFan37 wrote:

you...
FINISH YO OWN FIRST!

and PM me please we need to talk
I made you a heart though? :3 :love:
I'll finish things when Im good and ready... :cry:
Errr.. What about me?
You can keep the rotten one Silly ;)
And skype me when you're up. Im bored :P
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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Post 17 Apr 2014, 05:51

ooooh thanks I love rotten hearts,

I am on skype..
I'm back <3
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Post 18 Apr 2014, 15:32

Is anyone feeling GUI-happy? I've started to mess with the GUI, but its a bit complicated and might take a bit. So if anyone has one started/finished/is going to do it, I'll leave it be :-?
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Post 30 Apr 2014, 04:16

Sparkst3r wrote:
Those hearts are great, but ... should we really have a different texture for the rotten hearts? In the original textures, rotten hearts are visually indistinguishable from real ones, making it easier to accidentally click one if you don't read the mouseover text.

Perhaps it would be better to include the rotten heart texture as an "*_ALT.png" file, and leave the default texture for rotten hearts identical to the good ones?
Amateur dinosaur hunter and extreme weather enthusiast, whose interests include spoken mime, armchair parkour, tactical gaslighting, conspicuous ninjutsu and Schröedinger's pentameter—of which this sentence may or may not be an example.​
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Post 30 Apr 2014, 10:31

Or you could just make it green..
I'm back <3
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Post 07 May 2014, 22:18

Where can I find the link for this texture pack?
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Post 08 May 2014, 04:05

Eunomiac wrote:
Those hearts are great, but ... should we really have a different texture for the rotten hearts? In the original textures, rotten hearts are visually indistinguishable from real ones, making it easier to accidentally click one if you don't read the mouseover text.

Perhaps it would be better to include the rotten heart texture as an "*_ALT.png" file, and leave the default texture for rotten hearts identical to the good ones?
At lower resolutions it's hard to differentiate. I may make the spots less noticable though
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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Post 10 May 2014, 19:55

i has temp link. https://www.dropbox.com/s/gpauxv41iixbr ... 20512x.zip
need to do GUIs D:

Can someone please do the quest map in GUI? im trying but its not very good...
i have the others done though.
:D
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Post 07 Sep 2014, 20:05

A wild Patch Update appears! NintendoFan37 uses Fancy Post! It's Super Effective!
:D
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Post 07 Sep 2014, 20:36

Got some resizes for yah :D
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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