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BDcraft Web Admin
6590 Posts
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11 Jul 2013, 13:19
Immibis' Advanced Machines
The continuation of Snyke's Advanced Machines by immibis.
A set of Induction Furnace-like machines for macerating, extracting and compressing.
Unlike AtomicStryker's update, these are plain Induction Furnace equivalents. No nerfs or extra features have been added.
If you want textures for Atomic Stryker's Advanced Machines check the
AtomicStryker's Advanced Machines thread
Downloads
v61.0.1 for MC1.12 by Novamanga
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v59.0.1 for MC1.7 by Novamanga
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v57.3.2 for MC1.6
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v55.0.0 for MC1.5
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Preview
Changelog
Show Version 60.1.1 2020-05-11
#Added: MC1.12 version by Novamanga
Version 59.0.1 2014-10-18
#Added: MC1.7 version by Novamanga
Version 57.3.2
#Added: Array solar, array windmill, array watermill, array controller, array cable
Version 57.1.0
#Added: canner, recycled and washer blocks and GUIs
#Added: Sharp plate
Version 57.0.0
#Added: mcmetas as without them the textures didn't load
Version 56.0.0[r2]
*Updated: To MC1.6 file structure
Version 55.0.0[r2]
#Initial Release
Credits
Novamanga for MC1.7 version
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Patch Contributor
290 Posts
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19 Nov 2013, 23:15
In advanced-machines-57.0.0.jar (for 1.6) the blocks require the mcmeta text files or the textures are blank.
Also as per the conversation we had on IRC blanking the mcmeta file and putting in what you normally do didn't work. I had to change the
{"spriteSize": 16, "sprites": [
line, that the bold 16 was the pixel size for them to work properly.
BDcraft Web Admin
6590 Posts
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22 Nov 2013, 19:48
Makes no sense. Shouldn't need a pixel size at all. Unless immibis forcefully wants the pixel size... hmm...
I'll take a look tomorrow maybe. Fix it properly.
-- Friday 2013-11-22 @ 19:48:14 --
All fixed.
BDcraft Web Admin
6590 Posts
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12 Dec 2013, 15:40
Haven't tested the update, please report any bugs (with screenshots).
Version 57.1.0
#Added: canner, recycled and washer blocks and GUIs
#Added: Sharp plate
Post
28 Dec 2013, 18:21
Hey HanFox,
Thanks for your textures :)
Here's a small bug report though: I believe you have forgot to update the .mcmeta files for the 64x pack (possibly others too). Some of them have a spritesize of 16, some of 512. This makes them either render the missing texture thing (in case of 512) or a very much blown up texture (in case of 16).
I managed to easily fix it myself, though I'm still not 100% sure on the format of the mcmeta files.
Thanks again!
(edit: I don't believe screenshots will be needed for this :))
Post
24 Jan 2014, 17:23
That explains my textures, lol. Also, fyi - newer versions now have new blocks that have been added (Arrays and a Thermal Washer, etc..)
BDcraft Web Admin
6590 Posts
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24 Jan 2014, 17:52
Ah, well, I'm no longer maintaining IC2 mods besides the main IC2 mod. So someone else will have to do them.
I'm happy to share whatever files are necessary for someone to complete the textures baring in mind I use Adobe Fireworks and not PhotoShop so I have no PSDs.