[512x - 32x] IndustrialCraft² [MC1.2.5 - 1.12]

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Post 26 Sep 2013, 00:31

I fixed item transparency already as far as I'm aware, but only in the latest exp version.
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Post 26 Sep 2013, 14:34

Any hope for getting the new boats textured? D:
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Post 26 Sep 2013, 15:02

One day I'll do the boats. They were broken for so long I just ignored them :P
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Post 26 Sep 2013, 16:58

Yes please! It has been driving me crazy for so long....
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Post 29 Sep 2013, 17:13

Currently not done is the SemiFluid block, 2 of the new energy packs, and the boats.

Also the Canner GUI looks like crap when you change modes because they made the awful mistake of using a part of the GUI to cover up those sections (which is the top left of the GUI) and of course in most texturepacks other than default or 16x it makes a mess. If someone would like to piss and moan about that on the IC2 forums, please feel free :P

v2.0.234exp
#Added: lots of blocks and GUIs and some items (I should keep better track...)
*Fixed: some of the cables rendering in world
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Post 01 Oct 2013, 05:22

Hanfox, You are amazing with all of the work you have done on all of the mods you have worked on. I think you are a superior artist with the patience to be as good as you are. I have used much that you have created, and I know it's a hard job. I just wanted to tell and thank you. You and the whole crew are very special!
Edit: Just installed 2.0.234exp. Very cool textures on new machines! I especially like the new color of the mass fabricators, and the rework of the EV transformer (didn't like yellow too well). To fix the black background of the copper, tin, gold and hv wires, and the dynamitomote and freq I extract .png files from an old IC2 Sphax zip and replace the ones in the new zip. Works perfectly!
Last edited by Hyer on 01 Oct 2013, 07:20, edited 1 time in total.
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Post 01 Oct 2013, 07:01

Hyer wrote:
Hanfox... You and the whole crew are very special!
He's VERY special indeed :P *jabs HanFox*
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Post 01 Oct 2013, 18:47

Hyer wrote:
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Hanfox, You are amazing with all of the work you have done on all of the mods you have worked on. I think you are a superior artist with the patience to be as good as you are. I have used much that you have created, and I know it's a hard job. I just wanted to tell and thank you. You and the whole crew are very special!
Edit: Just installed 2.0.234exp. Very cool textures on new machines! I especially like the new color of the mass fabricators, and the rework of the EV transformer (didn't like yellow too well). To fix the black background of the copper, tin, gold and hv wires, and the dynamitomote and freq I extract .png files from an old IC2 Sphax zip and replace the ones in the new zip. Works perfectly!
Thanks for the kind words :)

I'm not sure why they've got the black bgs again. I must have used the old buggy ones... I'll fix them next release.

EDIT: Well I can't see any items or blocks with black backgrounds... what resolution are you using?
Aedaeum wrote:
Hyer wrote:
Hanfox... You and the whole crew are very special!
He's VERY special indeed :P *jabs HanFox*
Like a potato? 8D
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Post 01 Oct 2013, 19:39

HanFox wrote:
EDIT: Well I can't see any items or blocks with black backgrounds... what resolution are you using?
I had the same problem with your 64x Version for IC² 2.0.234
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Post 06 Oct 2013, 01:45

Horf wrote:
HanFox wrote:
EDIT: Well I can't see any items or blocks with black backgrounds... what resolution are you using?
I had the same problem with your 64x Version for IC² 2.0.234
That's just odd because I'm sure I converted it all from 512x down in to all the other sizes and 128x was fine, so 64x should have been too... I've reworked the files they seem to be right now.

Still to do:
  • Boats! :P (Update: Still too buggy to care about)
  • Make the splitter and detector cable look less crap (Update: After poking it a bit I see no reason to really change it)
v2.0.238exp
#Added: SemiFluid block, Adv Energy Pack (T2), Energy Pack (T3)
*Fixed: HV cables rendering in world (because apparently I didn't upload them before!), fixed some items having black BGs

-- Sunday 2013-10-06 @ 02:45:42 --

v2.0.244exp
#Added: SiliconDioxide dust, Uranium pellet, Silver ingot
*Updated: Some GUIs
*Renamed: Some BCtriggers
Last edited by HanFox on 02 Oct 2013, 19:13, edited 1 time in total.
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