[512x - 32x] Malisis Doors [MC1.7 - MC1.12]

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Post 14 Jun 2017, 15:06

There has bee an update to Malisis Doors for MC 1.10

These files have been updated accordingly:

Malisis Door Ver 5.2.0 for MC 1.10 Enjoy :)
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Post 06 Jan 2018, 11:10

Can you update for 1.11.2??
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Post 06 Jan 2018, 11:59

These will work for both MC1.11 and 1.12

Malisis Doors Ver 7.2.2 for MC 1.11 and 1.12 Enjoy :)

Novamanga
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Post 25 Nov 2018, 19:44

There was a "Big Doors" mod that was originally an add-on but merged into Malisis Doors for 1.12.2 (link here: https://minecraft.curseforge.com/projects/big-doors ). Could you please add Sphax-style textures for those?

Edit: I made my own textures for the big doors (except for the rusty iron door) by stitching together base bdcraft textures and down-scaling them. I'm attaching a zip of those in case you want to add them.
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Post 11 Jul 2019, 13:39

Novamanga wrote:
06 Jan 2018, 11:59
...
The 64x link is broken.
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Post 11 Jul 2019, 23:08

So I have updated the Malisis Doors patches for MC 1.11 and 1.12

Malisis Doors Ver 7.3.0 Enjoy :)

Novamanga

Han, could you replace the links in the Op as I have removed these from Mediafire. Thanks.
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Post 26 Apr 2020, 13:55

Is it normal for the wood_door item texture to be wider than the others?

Guy Who Codes (づ◕ᴥ◕)づ

Check out said code @ https://codedigital.github.io/
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Post 26 Apr 2020, 14:43

There is no wood_door texture file item in this patch. A screen shot would be helpful. The vanilla door textures use the block model as an item texture which I have not done in this patch.

Also, does this really change the way the door appears in the world is made or is this "The door item textures don't match in JEI thing?"
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Post 28 Apr 2020, 15:37

Novamanga wrote:
26 Apr 2020, 14:43
There is no wood_door texture file item in this patch. A screen shot would be helpful. The vanilla door textures use the block model as an item texture which I have not done in this patch.

Also, does this really change the way the door appears in the world is made or is this "The door item textures don't match in JEI thing?"
I can try to get a screenshot when I'm on my main pc, but I managed to fix it with aseprite and some gaffer tape (jk on the latter). Idk if the download link on the original post is updated to the right patch, but I clicked that and the patch I got actually added vanilla minecraft textures. The item texture I'm speaking of was the old one (with the diamond-shaped window), but it seemed stretched compared to other door item textures (off-center and wider). I wouldn't worry about this as no one else is complaining so I'm probs missing something. I'll get a screenshot to you when I next have minecraft loaded up or smth. In retrospect, I've likely downloaded an older patch.

Another Q in the meantime, do the textures still play well if I've disabled the animations for malisis?

Sorry for late response and essay.

Cheers,
- DigitalData

Guy Who Codes (づ◕ᴥ◕)づ

Check out said code @ https://codedigital.github.io/
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Post 28 Apr 2020, 15:57

Not sure if said before but I'm using the latest 1.12.2 patch.

I just tried downloading from your latest link and it's got a minecraft folder in the assets
Image

The folder replaces the lower and upper for the oak door.
Image
I actually had to replace these with the upper and lower from purebdcraft 32x because my texture was inverted somehow.

The thing with the door item being wide is this (I've overlayed it on spruce door item texture and vice versa)
Image
Image
The oak door is shorter and fatter.

Guy Who Codes (づ◕ᴥ◕)づ

Check out said code @ https://codedigital.github.io/
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