[128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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153 Posts
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Post 07 Apr 2015, 16:06

there are a couple things that need to be added and made, plus fixed in the recent OP update:

1] firstly the Orefinder in the core folder is wrong, its the old one i used and not the new one that novamanga made.
2] next is the six "Container GUI's" in the gui folder are not yet made.
3] the new "Chisel" section, that will be a handful
4] The Ladders
5] the Crusher "on" and the Smelter "Filled" Textures in the Machines folder
6] The "satchels" folder is new.
7] There are now nuggets for all the metals. So thats fun.
8] Lastly, GrumpyPirate said that he would make a new texture for the utility Items, is that still going to happen? let me know.

Let me know what you guys can do to help these things get fixed/made. i just want to keep on top of the Beta updates before the release comes out. Hopefully he will bring back the mint too.
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Post 14 Feb 2016, 22:26

Thought I would update these downloads slightly.

I have added the nuggets and the 2 extra textures for the smelter and crusher.

The other textures listed above I can't seem to get to work in game so I haven't done them. If you do let me know and I'll make some.

Metallurgy 4 Ver 4.0.8.97 Enjoy :)
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 15 Feb 2016, 00:46

I can get these to the main page, but I was noticing the 1.7 128x pack wasn't downloading right, so I'm glad this fixes that. Is there anyway we can change the item form of the mineral ores that grumpy pirate changed, the sulphur, bitumen, saltpeter, etc. besically the items don't match the ore blocks.
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Post 28 Apr 2016, 00:19

i dont know if this is the right page but has anyone done a patch for the metallurgy chisel addon?
https://minecraft.curseforge.com/project ... urgychisel
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Post 28 Apr 2016, 04:31

Not that I have heard, and unless someone else like Novamanga or some of the admins decide to I don't think it will, as I will not be attempting that endeavor.
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Post 28 Aug 2016, 09:42

As of the newest update (4.0.9; out since aug 13), the sphax textures for 'active machines' are now broken. i assume it has something to do with the fact that they 'fixed' the textures for active machines, noted in the changelog
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Post 29 Aug 2016, 13:24

Fixed the textures for Ver 4.0.9.148

Metallurgy Ver 4.0.9.148 Made the GUI for the Abstractor but can't test it as I have no idea how it works :P

Enjoy :)
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 29 Aug 2016, 14:24

wow thanks for the quick reply, looks nice^^
as for the abstractor, it might be my modpack but I dont even seem to be able to craft the thing or obtain it in a legit way, much less know how to use it either. i remember there used to be some weird closet like block in the previous version, that seemed very incomplete, broken and unobtainable as well, however that has been taken out as of the latest version.
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Post 30 Aug 2016, 00:54

damn it novamanga and his efficiency, i was about to do that:P i should probably put it on the main page but i suck at this.
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Post 02 Jun 2019, 03:19

I restructured the existing texture pack for Metallurgy so that it would work for Metallurgy Reforged for 1.12.2. It's done in 128x resolution. You can find it here if you want it: https://www.dropbox.com/s/8hymgyi6dujsc ... 2.zip?dl=0

I did some simple recolors for the new ores and alloys. I am pretty sure I got everything currently in the mod, with the exception of the Rubracium Guantlets... I took a look at the texture, and then the weapon in game, and I can't figure out how the texture maps to the gauntlets. If someone else wants to take a crack at them, I would be extremely grateful.

As always, please do whatever you like with it!

Edit: I totally missed the GUIs. I'll get that sorted out in a little while and reupload to the same link above. :P
Double Edit: And I left the pack.mcmeta at the wrong format... It should still work fine, Minecraft will simply show that it's incompatible.
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