[128x - 32x] Metallurgy [MC1.3 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 03 May 2014, 08:31

Thanks.
I tried my best to match it with the tools so that they are nearly identical colours.
Maybe because I did a colour overlay, I could have started with a darker colour because I think for most of them I started with eximite. We have to see whether they look good in game.
Rockawill-Textures like a 4 year old on paint
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Post 03 May 2014, 18:58

Well as you appear to have shown some dedication to get this updated I'll give you ownership of the thread, ashow9.

Try to keep it clean and tidy ;)
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Post 05 May 2014, 12:58

great! I'm all for ownership haha. Ok so lets wrap this bad boy up, rockawill, put up your updated versions of all the ones i mentioned as soon as you can, ill go through them and i will fix the minor stuff myself, if there is any. then ill need to know how to change the front page so that it includes all the textures, and exactly what difference in the things i can do now that i own the page.

Last thing, i really want to see if we can do something about texturing the MINT and the mint storage, they're a really cool addition in the mod and i want this to be completely textured. im looking into it, but perhaps you can have a go at it as well rockawill? ive made a texture for the other missing textures like the gold cog, and for the things that havent even been made in the mod itself, like the orbs and the orefinder.
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Post 05 May 2014, 14:00

I don't use the mod myself, so I have no clue what the mint does.

-- 05 May 2014, 14:00 --

I have started work on the mint but I must tell you I suck at models so It may be really bad.
Rockawill-Textures like a 4 year old on paint
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Post 07 May 2014, 00:56

alright, im looking forward to see it as soon as youre done with that and your finished armors
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Post 08 May 2014, 20:01

Metallurgy has updated to Minecraft 1.7.2! And it seems like all of the textures have been renamed. Should I bother renaming them? I can help you out by doing that.

There isn't a better way other than doing it manually, is there?
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Post 08 May 2014, 20:48

Nope and that would be a huge help to maintaining this patch.
Rockawill-Textures like a 4 year old on paint
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Post 09 May 2014, 04:12

Alright I'm going to do the renaming later tonight. It's just 6 AM where I live so I'm going to be able to start in like seven to eight hours. Will do the 128x version. I guess resizing this will be easier than doing the renaming multiple times.
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Post 09 May 2014, 07:45

will this fix the problem of all the items having the word "Name" after them? and thank you for your help by the way.
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Post 09 May 2014, 11:18

No, this issue is caused by the mod itself and not the textures. But I think it was fixed in Metallurgy 4 for Minecraft 1.7.2. But don't quote me on that!
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