[128x - 32x] Ex Nihilo [MC1.6, 1.7, 1.10, 1.12, 1.16, 1.18 - 1.20]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 07 Apr 2014, 14:45

KeddoXZ wrote:
This mods name is mainly Ex Nihilo not saying you should change the name of this thread but I think most people know it as Ex Nihilo. I really wondered what this mod does do and then realised its Ex Nihilo. Great textures anyways!
I agree, it's probably best to include "Ex Nihilo" somewhere in the thread title. (I only stumbled across this thread by accident, after looking for Ex Nihilo without finding it.)

And these textures are great! I love the Sand textures, especially, since it's rare to see truly unique styles for ore/mineral blocks.
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Post 07 Apr 2014, 21:53

Alright Guys, huge re-format. Let me know if I forgot anything :)
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Post 14 Apr 2014, 21:56

I've updated my downloads with modified versions of the dust block and item textures. This should make them different to the thermal expansion dust and stop any confusion. Any feedback would be great. If people are happy with the changes I'll update Ex Aliquo tomorrow.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 15 Apr 2014, 15:58

Forgot to mention that the iconmesh has a white line all the way along the bottom of the texture which shouldn't be there?

Can be seen quite clearly in NEI (just about in the middle of this lot https://postimg.org/image/42v4zwz49/
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Post 15 Apr 2014, 16:05

Fixed. Turns out it was always there. Was in the original download I got. Good spot.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 08 Aug 2014, 13:42

Could you make an orange like dust (maybe optional patch) for use with the crash landing mod pack.
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Post 03 Dec 2014, 12:21

As I was asked to make a 1.7.10 for the new Ex Astris mod I thought I may as well update this patch too.

The way this patch now does the colouring for the different dusts, gravel and sand is using a grey colur and then adjusting it accordingly. I have made the patch using the greys provided and it does produce some slightly different colours to what we are used to, but not so bad as you can't tell what it is.

I also changed the dust blocks to be like the blocks used in the Crash Landings patch.

Ex Nihilo Ver 1.3.7 for MC 1.7.10 Enjoy :D
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 03 Dec 2014, 13:12

Novamanga, with those links does that mean this patch is done (at least for 1.7.10)?
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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Post 03 Dec 2014, 13:20

Yeah this is all done for 1.7.10. Feel free to add it to the op. :)
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 03 Dec 2014, 13:26

Added to OP and moved to releases :)
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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