[512x - 32x] Project Bench [MC1.5.2 - 1.6]

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Post 20 Aug 2013, 13:09

[Moved to Releases]

Bwahahaha! Beat HanFox!! :dork:
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Post 30 Aug 2013, 07:32

Can't seem to unzip the 64x version for 1.6.2. Didn't try the others but 7zip didn't like the compression methond.
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Post 30 Aug 2013, 12:27

Yes, all of the 1.6.2 zips seem to be corrupted. The zip structure is there, but all the files are either corrupted or just don't work. In the meantime you can just grab the 1.5.2 version and rename "mods" to "assets" in the zip. Everything else is the same.
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Post 30 Aug 2013, 16:50

plowmanplow wrote:
Yes, all of the 1.6.2 zips seem to be corrupted. The zip structure is there, but all the files are either corrupted or just don't work. In the meantime you can just grab the 1.5.2 version and rename "mods" to "assets" in the zip. Everything else is the same.
Interestingly enough if you open them with Windows Explorer they work, so I've rebundled them and updated the OP.
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Post 30 Aug 2013, 16:55

HanFox wrote:
Interestingly enough if you open them with Windows Explorer they work, so I've rebundled them and updated the OP.
Are you telling me Windows worked and 7zip didn't? Don't want to live on this planet any more. =)
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Post 14 Nov 2013, 09:09

Any idea why I am getting this in the 1.4.7 mod pack I am using?

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Possibly Inventory Tweaks messing it up?
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Post 14 Nov 2013, 13:43

eeebs wrote:
Any idea why I am getting this in the 1.4.7 mod pack I am using?

Possibly Inventory Tweaks messing it up?
Because none of the patches here are for MC 1.4.7?

It's likely stuff moved around between MC1.4 and MC1.5.
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Post 06 Jan 2014, 20:35

Many people may of heard that project bench is being discontinued, but i am getting to work soon on a more in depth crafting mod by the same modder :)
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