[128x - 32x] Reforged [MC1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Patch Creator
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Post 18 Sep 2022, 12:59

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There are 3 main ages of weapons to differentiate:
Primitive: Weapons for use in the beginning of a new game. They can be used to slaughter zombies for the own protection.
Medieval: Weapons, which are stronger than primitive weapons. Use them to attack! Note, that medieval weapons have special effects, which you can use or trigger.
Gunpowder: Shoot 'em all down! Those are weapons, which do high damage. Some of them can be even be used pretty good in melee fights!

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Llama Farmer
crumbl3d

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Changelog

2022-10-09: Added preview
2022-09-19: #Initial Release
Currently Working on:
Twilight Forest, Powah!, Tinker's Construct and more!
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Post 18 Sep 2022, 14:12

Hi, first of all: awesome job! Even better than my local patch :)
However, two things I noticed: The filled nest of bees has the arrows the wrong way around in it.
And a Keris is made out of iron/Nickel or similar, not stone.
Other than that, as already said, great job, thanks for sharing your patch for my mod :)
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Patch Creator
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Post 19 Sep 2022, 03:06

ThexXTURBOXx wrote:
18 Sep 2022, 14:12
Hi, first of all: awesome job! Even better than my local patch :)
However, two things I noticed: The filled nest of bees has the arrows the wrong way around in it.
And a Keris is made out of iron/Nickel or similar, not stone.
Other than that, as already said, great job, thanks for sharing your patch for my mod :)
I’ll fix the keris now, although I am sorry bit confused by what you mean with the full nest?
Currently Working on:
Twilight Forest, Powah!, Tinker's Construct and more!
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Post 19 Sep 2022, 06:35

Thank you very much!
If you look at the full nest, the arrows in it should point outward, not inward, because you have to shoot them with the tip pointing outward in order to properly damage your enemy :)
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Post 26 Sep 2022, 21:02

Thanks again for the patch, just wanted to point out that the musket's with bayonet textures sizes seem to be larger than their respective resolutions and have a little transparency to them
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