[128x - 32x] The Twilight Forest [MC1.5 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 14 Nov 2013, 07:28

haha :D

I fixed ... also tried to fix this on other mobs, but some textures needs to be reworked.
The links are updated.
If you find any other problem, just report, and I'll try to fix it. ;)

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MC 1.6.x:
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MC 1.5.x:
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Post 14 Nov 2013, 23:42

Thanks AranhaPreta :P
EDIT: Penguin is happy you fixed his texture :D
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Post 18 Nov 2013, 01:25

Oh hey forgot about this thread, I'll hopefully be checking on it every so often, to lend a hand again.
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Post 01 Dec 2013, 20:58

AranhaPreta, perhaps you could resize the textures to 512. That's okay if you don't want to, but I thought I might ask
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Post 01 Dec 2013, 21:43

@ChocolateWolf There seems to be a misconception about re-sizing. Textures cannot be upscaled from a lower resolution without significant loss in quality. In order to have the 256x or 512x resolutions, they would need to be completely re-drawn which is a lot of work.
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Post 01 Dec 2013, 21:51

Oh, I'm very sorry. I'm new and really have no idea how to do this stuff
Yes, I am a Chocolate Wolf
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Post 01 Dec 2013, 21:55

@ChocolateWolf No worries :)
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Post 10 Jan 2014, 15:43

Hello people, Twilight Forest still in progress ? :)
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Post 23 Feb 2014, 14:06

Any progress?
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Post 30 May 2014, 11:47

This patch makes Sphax white pls fix it
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