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[512x - 32x] Wireless Redstone CBEdition [MC1.7 & 1.12]
Here is a patch for WR-CBE 1.4.0.6 on MC1.6.4 for using 64x images of remote and triangulator.
Simply drag the content of the archive in your WR-CBE 1.4.0.6.jar and use 64x images for
remoteGrad.png
remoteOff.png
remoteOn.png
triangGrad.png
triangRing.png
in assets\wrcbe_addons\textures\items
There will be an other way if I found out how to read the image-resolution of the given images.
But for now this will help.
Greatz
Mo3pp3l
Simply drag the content of the archive in your WR-CBE 1.4.0.6.jar and use 64x images for
remoteGrad.png
remoteOff.png
remoteOn.png
triangGrad.png
triangRing.png
in assets\wrcbe_addons\textures\items
There will be an other way if I found out how to read the image-resolution of the given images.
But for now this will help.
Greatz
Mo3pp3l
You do not have the required permissions to view the files attached to this post.
Wireless Remote texture and Triangulator still don't show up .. Everything else works great .. Any plan fix ?
-- 18 Dec 2013, 11:17 --
-- 18 Dec 2013, 11:17 --
The 1.6 version 64x and 128x are swapped ...plowmanplow wrote:Might as well chop them up from the 512x rather than something lower. Then we just run it through the "resizer" script:
I'm only missing the "blaze" block since I'm good at chopping but not making.
ShowWR-CBE for MC 1.6.2
WR-CBE for MC 1.5.2
Again, this is just a chopped (and aligned) version of the existing textures. No original artwork here.
Last edited by Aedaeum on 18 Dec 2013, 19:32, edited 1 time in total.
Reason: Spoiler'd
Reason: Spoiler'd
Hi, I looked over the patch again. Looks great.
Has there been any progress on fixing the strange remote/overlay bug? I saw a work around posted. Would that be the fix still?
EDIT: Also, that work around doesn't seem to work for me in 32x. After replacing the mod's remote and triangulator textures with the Sphax ones, they appear to be unchanged in game with the same messed up texturing. I'll attach a screen shot of the glitch in NEI.
Show
Has there been any progress on fixing the strange remote/overlay bug? I saw a work around posted. Would that be the fix still?
EDIT: Also, that work around doesn't seem to work for me in 32x. After replacing the mod's remote and triangulator textures with the Sphax ones, they appear to be unchanged in game with the same messed up texturing. I'll attach a screen shot of the glitch in NEI.
Show
You do not have the required permissions to view the files attached to this post.
Resize trouble?
GIMP: http://www.gimp.org/
Plugin: http://registry.gimp.org/node/26259
Tut: http://bdcraft.net/forum/tutorial-how-t ... s-properly
As courtesy: no vanillas, no GUI's 'til 32, no res < 16. My OCD will thank you.
Have fun.
GIMP: http://www.gimp.org/
Plugin: http://registry.gimp.org/node/26259
Tut: http://bdcraft.net/forum/tutorial-how-t ... s-properly
As courtesy: no vanillas, no GUI's 'til 32, no res < 16. My OCD will thank you.
Have fun.
Hi, tried installing a wireless redstone addon but it doesnt seem to work then i saw it was not updated from 1.6.4.
I'm hoping somebody can make a mod patch for it
https://chickenbones.net/Pages/links.html
It's the one at the bottom labled 'WR-CBE'
I'm hoping somebody can make a mod patch for it
https://chickenbones.net/Pages/links.html
It's the one at the bottom labled 'WR-CBE'
Last edited by HanFox on 07 Dec 2014, 19:28, edited 1 time in total.
Reason: Post merged from Requests
Reason: Post merged from Requests
I put together a MC1.7 version. Bare in mind it's not tested, I don't use the mod but the structure doesn't seem to have changed much beside wireless_map change to just map and then I tweaked that for empty_map.
Any of the other missing textures someone else will have to do as, like I said, I don't use the mod
Any of the other missing textures someone else will have to do as, like I said, I don't use the mod
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