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[128x - 32x] Feed the Beast: Direwolf20 [MC1.6 - 1.7, 1.10, 1.12, 1.18, 1.20]
Fixed the issue with the mana pools. Also added Harvestcraft and removed the GUI for the resources graph. This will return to the vanilla texture. At least it will work now.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
https://bdcraft.net/community/pbdc-patch ... 1-540.html
its a WIP on the last page, but kinda exists.
its a WIP on the last page, but kinda exists.
All my downloads will link to the same thing. I do not own this thread so I post once and update the download at mediafire. The downloads on the first page are usually put there by a moderator.
If you are having issues then you will probably need to allocate more RAM to the pack.
If you are having issues then you will probably need to allocate more RAM to the pack.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
Ah I see now, didn't check the links. Well I already have 12GB assigned so I doubt it's a RAM issue. It's fine I will just use the older version, thanks for the pack.Novamanga wrote:All my downloads will link to the same thing. I do not own this thread so I post once and update the download at mediafire. The downloads on the first page are usually put there by a moderator.
If you are having issues then you will probably need to allocate more RAM to the pack.
Update - To anyone who downloaded any of my 1.10.2 patches since I last updated chisel please redownload to fix the problem runo33 had. I sure everyone was getting it.
Turns out the WIP 512x patch katt has made is not fully 512x so when I resized it large amounts of textures came out at 4x4 and smaller. This was the cause of the problem. It is now fixed and the updated chisel textures are now available.
Turns out the WIP 512x patch katt has made is not fully 512x so when I resized it large amounts of textures came out at 4x4 and smaller. This was the cause of the problem. It is now fixed and the updated chisel textures are now available.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
Novamanga wrote:Update - To anyone who downloaded any of my 1.10.2 patches since I last updated chisel please redownload to fix the problem runo33 had. I sure everyone was getting it.
Turns out the WIP 512x patch katt has made is not fully 512x so when I resized it large amounts of textures came out at 4x4 and smaller. This was the cause of the problem. It is now fixed and the updated chisel textures are now available.
I have ran into a couple of issues with the updated Extreme Reactors mod and the textures. The first I solved but the second I am stumped.
The first issue that I ran across was that the blocks and items would not display the Sphax versions. Reading the mod change logs I found that they renamed these textures to all lowercase. I went and renamed the textures to all lowercase and this solve it. This is when I noticed that the gui's were not displaying as well and changing the case fixed this as well.
The second issue is that the icons in the gui's will not display the Sphax versions either. I doubled checked the case and spelling and the mod and Sphax files are the same. I have very little knowledge on how to create these texture packs so I am stumped. Any assistance would be greatly appreciated.
Thank you for all your efforts in creating/compiling the texture pack, I really enjoy it.
The first issue that I ran across was that the blocks and items would not display the Sphax versions. Reading the mod change logs I found that they renamed these textures to all lowercase. I went and renamed the textures to all lowercase and this solve it. This is when I noticed that the gui's were not displaying as well and changing the case fixed this as well.
The second issue is that the icons in the gui's will not display the Sphax versions either. I doubled checked the case and spelling and the mod and Sphax files are the same. I have very little knowledge on how to create these texture packs so I am stumped. Any assistance would be greatly appreciated.
Thank you for all your efforts in creating/compiling the texture pack, I really enjoy it.