[64x] Yogscast Complete Pack [MC1.6.4]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 16 Dec 2014, 08:00

No, you're not missing anything. But the 2.2 was only available in 64x, just like the 2.3. I've never made a 32x version. The last 32x version was 1.1 by Turinator but the links where recently removed because of some textures in the patch that didn't belong there. But I could overhaul the old downloads and provide a link to the 1.1 32x. I'm not a resizer so resizing the current 2.3 to 32x is beyond me. And putting a new 32x together is a lot of work.
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Post 31 Dec 2014, 00:49

Hey Pesti,

I've been refered to this thread concerning a fault with the monitors.

It has no doubt been mentioned and if so my apologies, however, if not then there always a first ;)

anyhow, please see my post below from the other thread:
Hey everyone,

I'm a little curious as to a problem with the monitors when they are placed at 3x3 above (I've not tried them any less).

There seems to be a rendering problem (z fighting maybe).

I'm running a yogscast mod patch pack for computer craft 1.6.

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is there anything on this anywhere as I've been looking everywhere.

and to note I'm not running optifine etc.

any help appreciated as it blocks out all text when completely black in the centre.

thanks :)

Edit: I think it may have something to do with the advMonitor27.png file in the blocks folder for computercraft? "\resourcepacks\Sphax PureBDcraft 128x MC16\assets\computercraft\textures\blocks\advMonitor27.png"

Edit: Doesn't matter now. I got that file from a new version (the one this thread is all about ;)) and replaced it in that folder above and it's fixed :) Show
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as you can see I fixed this by acquiring the advMonitor27.png file from Sparkst3r's latest 1.7 patch (as it was a quick thought and only reference at the time) and replaced the one in the 128 pack for MC 1.6 of this pack.

If this has been fixed in the latest MC version patch then please ignore this and apologies for time wasting.

Thanks for your time :)

B
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Post 31 Dec 2014, 12:50

I don't know if this is still an issue but I will look into this and eventually fix it by using the new file. Thanks for the hint!

-- 31 Dec 2014, 13:50 --

You're right! This issue is still present in my patch so I've fixed it. This happened with the normal monitors too.

So new update!
v.2.3.1
- fixed some ComputerCraft monitor textures (thanks to Bellaby!)
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Post 19 Jan 2015, 20:05

hi i have been having trouble install all the sphax textures for the yogscast complete pack. e.g ingots and tinker construct tools. any help would be useful. thx
Last edited by Aedaeum on 19 Jan 2015, 20:05, edited 2 times in total.
Reason: Merged from Help Center
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Post 20 Jan 2015, 08:03

I don't know what to say. What is it exactly you're having problems with? Copy all files from the patch into the original base texture pack. If you do that, everything will be fine.
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Post 09 Feb 2015, 13:33

I'd like to point out the the water I have in my mechanical pipes from Mekanism has netherrack textures instead of water textures...
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Post 09 Feb 2015, 16:44

That doesn't make any sense. I'll test it later tonight.

-- 09 Feb 2015, 17:44 --

Well, I can't replicate this error. The water in my Mechanical Pipes looks just like water. And that would make sense because all of the other waterblocks are looking like water. If water in the Mechanical Pipe looks like Netherrack to you then all of the water should look like Netherrack. I can't help you here - it's not a problem with the pack itself. Try installing it again, using the latest file.
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Post 09 Feb 2015, 19:15

Yeah, I forgot to check it out after I restarted my launcher a couple hours ago. It's fine now. It looks like water again xD
However I still think it's kind of odd since the sea wasn't netherracky.
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Post 05 Mar 2015, 14:22

There is no longer 128x link?
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Post 05 Mar 2015, 14:41

Adron20 wrote:
There is no longer 128x link?
I think there has ever only been available in 64x
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