[128x - 32x] All The Mods 3 [MC1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 19 Jan 2019, 19:34

I have more RAM than an affluent shepherd and a GTX1080. Not sure if my CPU is the problem but every time I try to switch to 128-bit ATM textures minecraft stops responding. Then if I load it up again nothing but the in-game GUI has the Sphax look. Am I doing something wrong?
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Post 19 Jan 2019, 20:02

Try adding optifine. It may work, it may not. By all accounts to get 128x to work you need optifine to allow more use of the video RAM.

Edit - I tried this myself and got it to work. I added OptiFine_1.12.2_HD_U_E3 to the mods folder and allocated 18GB of RAM to minecraft. In the Minecraft settings menu of the Twitch launcher in the additional arguments I added -Xmx18G. I also made sure I had nothing else running in the background, ie Chrome, music, etc.

It then run ok. Task manager showed 18GB usage, where pressing F3 in game it showed 16GB allocated with 90% usage. This was on a freshly created world. I was still getting 70fps which I set in the video options.

Hope this helps.
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Post 19 Jan 2019, 23:57

Will try myself. Thanks for the advice.
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Post 13 Feb 2019, 07:24

So I was trying out the 64x version of the texture pack, together with the normal 64 Sphax + Optifine and everything was running fine for a while. Was playing with a friend and a server I host and we made some progress and the game started crashing on different occasions, but always with the same error "java.lang.NullPointerException: Rendering ingredient".
So I disabled both texture packs, but I was still getting the same error.
Reinstalling the modpack fixed it and after a bit of trial and error it seems to happen with different blocks/items, but one of them is from Forestry. But since I am not able to understand more then the first line of the crash report I am posting this here now.

Show Screenshot
Image


This is the screenshot as it just stopped working while I clicked from page 129 to 130.
Allocated ram: 8192MB
My additional Java Arguments are: Show
-XX:+AggressiveOpts -XX:+UseLargePages -XX:+UseG1GC -XX:+DisableExplicitGC -XX:MaxGCPauseMillis=10 -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=3


Hope you can help me out with this, since I would love to run this mod pack with the texture pack.
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Post 13 Feb 2019, 13:59

LunarLucy wrote:
13 Feb 2019, 07:24
...
Apparently this is a bug with JEI trying to lookup recipes for items that have no recipe (if you Google your error you see a few issues across a few mods stating it).

Try updating JEI and/or Forestry to the latest version.
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Post 13 Feb 2019, 16:49

Hmm it might be that, but I fixed it by removing the "-XX:+UseLargePages" Argument. That was the only difference between my friends minecraft and mine besides the texture pack.
I know there is an issue with JEI when you right click a Betweenlands gem which makes the game instant crash and there is probably some other stuff, but for now it seems to run fine.

Thank you for the quick response though.
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Post 04 Mar 2019, 18:33

All the mods 3 lite, the 64x and 32x wont download. I can get the 128x to go to the mediafire page and download but the other 2 dont pop up.

Thank you for all your hard work! :D
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Post 04 Mar 2019, 21:57

Hi TRwartAbyss54, I made the 64x and 32x ATM Lite packs. I have hosted them using google drive so when you select them it will take you to a blank page whilst google prepares the download for you. The 64x may take about 45 seconds to prepare before the save window appears. They are there, you just have to wait a bit. :)
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 12 Mar 2019, 05:19

Any plans for an update?


The Plants mod has some wood/planks that would look great at 64x.
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Post 13 Apr 2019, 04:17

Hey i'm having some trouble to run the 128x version of the resource pack on v1.20 of the modpack. I my specs are i7-8700k 32gb of 3000mhz ram CAS16 and a 1080ti. When I put the pack one it loads (the main menu gui and stuff work) but when I go in a world it is really laggy and everything is black and a OpenGL error:1285 (ran out of mem.). Idk what is causing this because I have the modpack launch off of MultiMC, have 20gb deddicated to MC( in game it says ~16gb), optifine(OptiFine_1.12.2_HD_U_E3) installed, and java arguments as follows:
-d64 -server -XX:+AggressiveOpts -XX:ParallelGCThreads=3 -XX:+UseConcMarkSweepGC -XX:+UnlockExperimentalVMOptions -XX:+UseParNewGC -XX:+ExplicitGCInvokesConcurrent -XX:MaxGCPauseMillis=10 -XX:GCPauseIntervalMillis=50 -XX:+UseFastAccessorMethods -XX:+OptimizeStringConcat -XX:NewSize=84m -XX:+UseAdaptiveGCBoundary -XX:NewRatio=3 -Dfml.readTimeout=90 -Ddeployment.trace=true -Ddeployment.log=true -Ddeployment.trace.level=all
Is it because I have the 3d Items and weapon packs installed too? And/or is it because I am playing in 4k?
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