[128x - 32x] All The Mods [MC1.12]

Tekkit? Feed the Beast? All texture compilations (WIP and full releases) for mod packs go in here.
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Post 13 Apr 2019, 09:11

As I do not speak Java, hopefully someone who does can decipher what all that means. From what I understand is that running the base pack at 128x near cripples my system, which is similar to yours, so I went back to the 64x pack. So adding even more graphically challenging stuff to an already on the edge pack is never going to end well. This is why I never originally released a 128x patch. But people moan and complain, why is there no 128x. Answer: is above.

Also, I will be posting an update later as Mekanism has been replaced by Mekanica and some of the textures have been rearranged. From what I understand its the same mod but rewritten to be less laggy.
I have damaged ligaments in my right arm so no texture updates for a while. Typing this with my left hand is somewhat difficult.
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Post 13 Apr 2019, 10:43

So ATM3 Remix has updated today. I have made new downloads as these are not backwards compatible with earlier versions as I mentioned above.

ATM3 Remix Ver 1.3.0 Enjoy :)

Novamanga
I have damaged ligaments in my right arm so no texture updates for a while. Typing this with my left hand is somewhat difficult.
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Post 13 Apr 2019, 13:40

Novamanga wrote:
13 Apr 2019, 09:11
As I do not speak Java, hopefully someone who does can decipher what all that means. From what I understand is that running the base pack at 128x near cripples my system, which is similar to yours, so I went back to the 64x pack. So adding even more graphically challenging stuff to an already on the edge pack is never going to end well. This is why I never originally released a 128x patch. But people moan and complain, why is there no 128x. Answer: is above.

Also, I will be posting an update later as Mekanism has been replaced by Mekanica and some of the textures have been rearranged. From what I understand its the same mod but rewritten to be less laggy.
Ok thanks I just wanted to know if it was just me having this issue!
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Post 24 Apr 2019, 06:50

Hello! Please forgive me If this is the wrong place to ask (very noob dude here), but I cannot for the life of me combine the textures from the latest pack given for All the Mods Remix with the vanilla pack. I download the Minecraft java version, as well as the resource pack additions given, then go into assets and drag over the contents from the vanilla to the modpack folder. When I load them into my world, I am always missing some sort of variation of vanilla textures. It's not a problem with RAM. As crappy as the game looks when I load It, it doesn't have any problem still running somewhat smoothly. Any suggestions? I also have tried googling a bunch of tutorials but all I see is windows and I am on Mac.

Thank you!
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Post 24 Apr 2019, 07:03

hothead64 wrote:
24 Apr 2019, 06:50
...
You don't need to combine the packs, you just need to place the main PureBDcraft pack zip for MC1.12 (make sure it says MC112 in the zip filename) in the resourcepacks folder, and then the patch zip from here in there, too.

Open Minecraft go to the resourcepacks screen and activate the main pack and then the modpack patch. Click Done and wait for the textures to load.
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Post 25 Apr 2019, 00:45

HanFox wrote:
24 Apr 2019, 07:03
hothead64 wrote:
24 Apr 2019, 06:50
...
You don't need to combine the packs, you just need to place the main PureBDcraft pack zip for MC1.12 (make sure it says MC112 in the zip filename) in the resourcepacks folder, and then the patch zip from here in there, too.

Open Minecraft go to the resourcepacks screen and activate the main pack and then the modpack patch. Click Done and wait for the textures to load.


Thank you so much! I knew I was making it way more complicated than need be!
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Post Yesterday, 07:28

Hi there. Anybody experienced the OpenGL Error 1285 with this addon? If yes, can you provide me some help, to fix it?
Installed the latest optifine for 1.12.1, DBCraft for vanilla 1.12.1, and this pack for ATM.
Last edited by steelhammer on 19 May 2019, 11:34, edited 1 time in total.
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Post Yesterday, 10:47

steelhammer wrote:
Yesterday, 07:28
Hi there. Anybody experienced the OpenGL Error 1281 with this addon? If yes, can you provide me some help, to fix it?
Installed the latest optifine for 1.12.1, DBCraft for vanilla 1.12.1, and this pack for ATM.
most mods require Forge library to run, and some mods need their respective API/addon depedencies, make sure read mods description before you download their mods

Solution 1: Removing all Shaders, try load the savegame where you encountered error without shader
Solution 2: Updating OptiFine, the latest for now is OptiFine 1.12.2 HD U E3
Solution 3: Checking Version Compatibility of Mods and dependencies, dont blindly just press donwload
Solution 4: Installing Java Packages Manually, unistall java in safe mode, and reinstall the newest one
Solution 5: Reinstalling Minecraft, delete all old one manually
Solution 6: Reinstall Mods One By One, so they will replace config with the newest one. more better if you test it and run the game after you installing one mod at the time

if you dont have problem with other game, i doubt its your graphic driver/operating system/other stuff
if all those doesnt work, i dont know, try search google or other forum maybe other will help you
Last edited by HanFox on 19 May 2019, 10:55, edited 1 time in total.
Reason: Removed line about this thread not being about troubleshooting. It's perfectly acceptable to ask for help in the relevant patch thread.
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