[128x - 32x] All The Mods 3 [MC1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 02 Aug 2019, 18:07

Turns out Actually Additions doesn't use transparencies. So I have just removed what would be the glass part. Downloads updated.

I also used this as an opportunity to fix a few other issues I found.

Enjoy :) Novamanga
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Post 02 Aug 2019, 20:36

Novamanga wrote:
02 Aug 2019, 18:07
Turns out Actually Additions doesn't use transparencies. So I have just removed what would be the glass part. Downloads updated.

I also used this as an opportunity to fix a few other issues I found.

Enjoy :) Novamanga
Thanks!! you are the best!
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Post 26 Aug 2019, 15:00

the all the mods 3 links are broken plz fix
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Post 26 Aug 2019, 15:14

They work fine for me.
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Post 06 Sep 2019, 10:37

its not working for me, I get into the game but everything is black. I have a good pc and I added optifine so i'm almost certain its not a performance issue but rather a bug but I have no clue. followed your steps, and followed old fashioned steps where you place the assets of one pack to another both resulted in all black/blank textures. The regular sphax works fine without the mudpack (also yes I placed the new modpack texture in front of the Sphax base Minecraft texture pack. both are 128x and for 1.12.
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Post 06 Sep 2019, 12:07

Well if you are using the 128x patch, some people have been saying they have to allocate up to 32GB to run it. My advice is use the 64x patch. I only made the 128x version because people moan and complain there is no 128x. So I made it and said try it at your own risk. It is very unlikely to work.

So use the 64x patch. :)
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Post 08 Sep 2019, 21:58

Novamanga wrote:
06 Sep 2019, 12:07
Well if you are using the 128x patch, some people have been saying they have to allocate up to 32GB to run it. My advice is use the 64x patch. I only made the 128x version because people moan and complain there is no 128x. So I made it and said try it at your own risk. It is very unlikely to work.

So use the 64x patch. :)
I love how overally hard to run modpacks are ahahha. Gta V? No problem. Battlefront? No problem. Minecraft with mods and textures? 20 fps and 32gb if ram!
Any donations go directly to myself. I am not affiliated with BDcraft.
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Post 09 Sep 2019, 07:30

Remix has over 280 mods. Have you tried running those games with that many mods. Oh, and don't forget a high def texture pack.

The closest game you will find to Minecraft for this level of modding is Skyrim, and that too becomes a slide show if you add that many mods.
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Post 10 Sep 2019, 21:03

yeah I got it to work with decent frames with about 12 gb of ram allocated on the 128x. but definitely enough fps drop to make me try the x64 version. Also some does this patch include textures for all of the other mods? Or are there some mod item textures that need to be patched manually?

Edit: I ended up manually adding EnderIO, (a more updated/completed version of) Twilight Forest, and I'm now attempting to add the Twilight Forest patch for Tinkers Construct but the only one that exists is a 1.7 MC version. If you would like mine to distribute or update yours Navamanga I can send it to ya if you like and you could take a look and make sure its good for distribution.
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Post 03 Oct 2019, 05:17

Will this be updated for atm3 remix 1.4.9?

I'm getting OpenGL Error 1281 (invalid value) spammed in the chat using x64 and it'd be nice to have it not do that.
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