[128x - 32x] All The Mods 3 [MC1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 28 Feb 2020, 23:51

Found a couple more issues, this time with with Chisel blocks. First, connected textures don't work on most of them. Second, most of the glass variants are opaque when placed in the world. I found this chisel patch that you made the 1.12 update for that doesn't have these issues, and just copying the .mcmeta files (and the missing textures for a few variants, like the Chinese glass variant) to the All the Mods pack looks to have fixed both issues
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Post 29 Feb 2020, 00:06

This is because ATM3 is still using Ver 0.2.1.35 of Chisel and you and your custom pack probably have 01.0.1.42 or 44 version of Chisel. You would be far better off using ATM3 Remix patch as your base as this is a lot newer and is still being updated.
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Post 29 Feb 2020, 00:19

I'll check that out. Thanks
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Post 13 Apr 2020, 22:03

Can I use the remix version for the expert pack or is there anything different?

https://www.curseforge.com/minecraft/mo ... s-3-expert
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Post 14 Apr 2020, 16:38

Sure. Use the Remix version for now. I'll work on a pack for the Expert version over the next few days. Hopefully something by the weekend.
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Post 17 Apr 2020, 18:18

As requested, a mod patch for ATM3 Expert Shedding Tiers.

ATM 3 Expert - Shedding Tiers for MC1.12 Enjoy :)

Novamanga
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Post 18 Apr 2020, 02:03

Thank you so much!
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Post 18 Apr 2020, 02:43

Small edit: The patch works good so far. The most missing textures were caused by the classic version of industrialcraft, you added them and it looks nice.

However the logistics pipes textures look a bit of. I don't think new textures are needed for the pipes since they use an awesome renderer so they also look nice by default. But with the patch they somehow look weird. You can see that especially on the chassis and the supplier pipe.

I have some screenshots for comparison (I have a 32x9 screen so you probably have to zoom a bit :D): https://imgur.com/a/K78S7uP
I hope it's visible that the textures with the patch are a bit off. Especially with the yellow pipe where it should be a little plus sign but the left side is hidden.

I'd also like to see some new textures for the tables (the blocks of logistics pipes). It's personal preference but I think they are ugly and do not match the BDCraft style. That's not important of course. I really appreciate the patch, just a small suggestion and an issue report. <3
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Post 18 Apr 2020, 17:51

Logistics pipes is not really on my list of mods to look at. The textures you are complaining about were made in Feb 2014 and has its own thread if you want to make a suggestion there. As for now, if you want to remove Logistics Pipes from the pack, open the zip file then the assets folder and delete the logistics pipes folder.

Hope this helps. Novamanga
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Post 19 Apr 2020, 14:41

So I have had a look at the Logistics pipes textures. Seems the mod author has changes the layout of the textures. I have adjusted it and I've also changes the way the pipe textures are and the work tables. Let me know if these are better then I will add them to the actual Logistics Pipes thread.

Oh, I also made some textures for the content tweaker stuff. ATM3 Expert files are now updated.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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