[128x - 32x] All The Mods 8 [MC1.19]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 29 Dec 2022, 21:43

Elementpt wrote:
27 Dec 2022, 14:53
Hello, I've been playing this version of ATM and I found that Domum Ornamentum stays invisible while crafting some recipes. Is there a way for me to fix this issue? Thank you!
There is a temp fix for it written here: help-centre-f4/domum-ornamentum-blocks- ... t8874.html

But when you use that fix it creates some other minor issues like the fence gates will not be textured correctly. I tried many things to solve the issue, but I gave up at the end and ended hoping that one of the talented people who are making the textures would get around to find out what is up with Domum Ornamentum.
Looking for patches to compile an All the mods 8 patch.
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Post 12 Jan 2023, 17:24

Hi, I hope you're okay. Im playing ATM8 1.0.7 , and im noticing that the AE2 wireless crafting terminals do not fit the inventory properly. I was wondering if there is a fix around this ? it is like the GUI is one box up, if that makes sense? Thanks in advance!
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Post 17 Jan 2023, 09:07

dastampinman wrote:
12 Jan 2023, 17:24
Hi, I hope you're okay. Im playing ATM8 1.0.7 , and im noticing that the AE2 wireless crafting terminals do not fit the inventory properly. I was wondering if there is a fix around this ? it is like the GUI is one box up, if that makes sense? Thanks in advance!
Thanks, I'm doing great. Last time I play ATM8 it was really unstable, and I had numerous issues starting the pack.
But I know that from what I have seen about AE2 there are some issues that I have not been looking too much into. But let me see if I can find some updates about it around the forums and see if it already fixed. It may take a few days before the patch is ready, as I need to get back into updating my worksheet about the pack.
Looking for patches to compile an All the mods 8 patch.
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Post 18 Jan 2023, 13:19

RareDevil wrote:
17 Jan 2023, 09:07
dastampinman wrote:
12 Jan 2023, 17:24
Hi, I hope you're okay. Im playing ATM8 1.0.7 , and im noticing that the AE2 wireless crafting terminals do not fit the inventory properly. I was wondering if there is a fix around this ? it is like the GUI is one box up, if that makes sense? Thanks in advance!
Thanks, I'm doing great. Last time I play ATM8 it was really unstable, and I had numerous issues starting the pack.
But I know that from what I have seen about AE2 there are some issues that I have not been looking too much into. But let me see if I can find some updates about it around the forums and see if it already fixed. It may take a few days before the patch is ready, as I need to get back into updating my worksheet about the pack.
Hi, Thank you for the prompt response, I really appreciate it! That's amazing news if you could, it appears since 1.0.8 some of the flux skins also appear to be weirded out in the inventory - Quite an interesting experience seeing some of the issues, but I'd rather this than the vanilla texture - as what has been covered, is amazing so thank you for what you have done already.
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Post 01 Feb 2023, 19:19

Do you know if I could use this for a 1.18.2 pack and that be fine or would the textures be messed up?
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Post 02 Feb 2023, 08:35

DarthSlimmy wrote:
01 Feb 2023, 19:19
Do you know if I could use this for a 1.18.2 pack and that be fine or would the textures be messed up?
The pack for 1.18.2 is call All the mods 7, and as far as I know, the two packs does not have all the same mods.
But I have read somewhere on the forum that someone was working on the ATM7 pack, but last time I looked there was no release for it.
Looking for patches to compile an All the mods 8 patch.
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Post 07 Feb 2023, 21:18

Hey big fan of sphax and am really glad you've made an ATM8 patch for it. Just wanted to let you know the electrolytic separator from Mekanism has a broken texture currently on the x64 version
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Post 08 Feb 2023, 09:06

DarthSlimmy wrote:
07 Feb 2023, 21:18
Hey big fan of sphax and am really glad you've made an ATM8 patch for it. Just wanted to let you know the electrolytic separator from Mekanism has a broken texture currently on the x64 version
I am adware of that, but the Mekanism textures are currently a work in progress, I have not checked if there is an update for it yet.
If there are updates to the patches that are in this pack I may create an update in this month if I get around to it.
Looking for patches to compile an All the mods 8 patch.
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Post 22 Feb 2023, 17:50

Hello i'm new to ATM8 and texturepack scene for modpacks. im not able to see like the standard stuff like grass trees they all look like standard minecraft and not like Sphax. Any infos on why its doing that?
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Post 22 Feb 2023, 17:52

Nebelraucher wrote:
22 Feb 2023, 17:50
Hello i'm new to ATM8 and texturepack scene for modpacks. im not able to see like the standard stuff like grass trees they all look like standard minecraft and not like Sphax. Any infos on why its doing that?
Have you read the Installation Instructions from the first post carefully?
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