[64x] Feed the Beast: HatPack [MC1.6 - 1.7]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
Post Reply 
User avatar
32 Posts
 x 0

Post 06 Jul 2014, 21:57

Oh bugger, that's a complete mistake - I thought I'd deleted it, when clearly I hadn't. Re-uploading patches file now to Mediafire and will include link when upload is complete!
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
17 Posts
 x 1

Post 08 Dec 2014, 17:59

Hey, 1.7.10 is out, Anything on the Update?
User avatar
32 Posts
 x 0

Post 08 Dec 2014, 18:05

PillowyGiant wrote:
Hey, 1.7.10 is out, Anything on the Update?
As of now, digitalAlchemist is taking over of the updating of the pack. Check the Hat Films forums for his post, or click on the link on my Hat Films Forums post where you find 1.6.4.
User avatar
17 Posts
 x 1

Post 08 Dec 2014, 18:09

I hope he makes a post here too and thanks, Ill go check it out! Good job with the old one though.
User avatar
32 Posts
 x 0

Post 08 Dec 2014, 18:12

PillowyGiant wrote:
I hope he makes a post here too and thanks, Ill go check it out! Good job with the old one though.
When he eventually does, I'll be sure to link this post to the latest 1.7.X post. And thanks!
User avatar
BDcraft Web Admin
6590 Posts
 x 430

Post 08 Dec 2014, 18:19

MrFloodey wrote:
When he eventually does, I'll be sure to link this post to the latest 1.7.X post. And thanks!
Can you try and add the download links, too, so people don't need to visit another site? You can still link the post aswell.

If you don't have time I can do it because I'm still watching the HatFilms threads ;)
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
32 Posts
 x 0

Post 08 Dec 2014, 20:01

HanFox wrote:
MrFloodey wrote:
When he eventually does, I'll be sure to link this post to the latest 1.7.X post. And thanks!
Can you try and add the download links, too, so people don't need to visit another site? You can still link the post aswell.

If you don't have time I can do it because I'm still watching the HatFilms threads ;)

Yeah, will do mate! He said he'll release it either tonight or tomorrow, so I'll link when he does :D
User avatar
2 Posts
 x 0

Post 10 Dec 2014, 12:39

ok so i cant get it to work , i can get normal sphax to work but if i add the hatpack patch it just goes back to normal textures after loading for a while

i did put both of them in the resource page as instructed and ive tried every combo possible a few times , ive also tried combining both packs like i used to and yet it just loads for a while and stays on default textures

i was using sphax on hatpack before the update and ive alloacted 5-6gb of ram to FTB so it should be working , also i have java up to date

anyone have clue why my game refuses to work when the patch is near ?
User avatar
32 Posts
 x 0

Post 10 Dec 2014, 16:58

ClaxtonB wrote:
ok so i cant get it to work , i can get normal sphax to work but if i add the hatpack patch it just goes back to normal textures after loading for a while

i did put both of them in the resource page as instructed and ive tried every combo possible a few times , ive also tried combining both packs like i used to and yet it just loads for a while and stays on default textures

i was using sphax on hatpack before the update and ive alloacted 5-6gb of ram to FTB so it should be working , also i have java up to date

anyone have clue why my game refuses to work when the patch is near ?
How much RAM does your computer have? If you've only 8GB of RAM and you allocated 6GB, your operating system and other programs have nothing to 'run off'. Windows OS alone uses about 1-1.5GB. I'd use digital's guide on the HatFilms Forums for an easier installation. I have 8GB RAM and I've only allocated 5GB to FTB and am still able to play at 30-90fps (depending where I am) with no other background programs except for an internet browser.
User avatar
2 Posts
 x 0

Post 10 Dec 2014, 18:08

ive allocated 4.5gb out of 8gb of ram and still when i add the hat patch it goes back to default ?

what about optifine , should i have it and if so what one ? ive tried runing this with and without it and i get the same problem..
Post Reply