[128x - 32x] Feed the Beast: Revelation [MC1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 18 Aug 2019, 15:36

Hello, I really like your resource pack, but I found in it how a few problems that greatly spoil the game with this resource pack:
1) incorrect image of creosote in a coke oven from Immersive Engineering;
2) a chameleon from IC2 cannot select some textures of blocks and apply them to foam concrete, for example, the texture of oak boards.
The version of the texture pack for the assembly and the assembly itself is 3.0.1.
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Post 18 Aug 2019, 16:02

I checked in my game and creosote shows up fine. I'm using the 64x patch. No idea what is wrong with your pack. Are you using Optifine? As for the IC2 issue, that would be a mod problem. The texture pack does not decide which textures go where.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 18 Aug 2019, 16:22

I use the original FTB assembly unchanged, there seems to be no Optifine there. And about IС2, without texture pack, everything works correctly.
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Post 18 Aug 2019, 16:28

Usual things then. Ensure latest version of Java, latest graphics drivers, and try allocating more RAM. I have 11GB for the 64x pack. Apart from that no idea. I put textures in zip files, what Minecraft does after that is beyond my understanding.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 18 Aug 2019, 16:32

Ok, I'll try, thanks for your time)
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Post 24 Sep 2019, 21:35

Hey im currently using the 128x with allocated 24gb but it still wont transition over to the texture pack, instead it will create a missing texture image over the title screen (pink and black). any tips?
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Post 24 Sep 2019, 23:33

I suspect your video RAM is running out. Make sure you have no other programs that could use video RAM running in the background. If it still won't work then all I can suggest is to use the 64x patch.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 25 Sep 2019, 06:08

Ummm. now i understand why i must sometimes read the manual.... i found the issue myself by looking into the "how to download" section. didn't think you would need the normal minecraft BDcraft, thought it was added into the pack itself
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Post 17 Nov 2019, 18:44

TrueGangrel wrote:
25 Aug 2018, 13:03
tried troubleshooting this for a couple of weeks and still having issues. all i get is this....

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the order i try loading them in is:
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any help would be great
getting this same result, except with 20GB of RAM allocated
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Post 18 Nov 2019, 16:39

From the Installation Instructions on page 1 "If after using these you still cannot get the patch to run, use a lower resolution."

RAM is not the only thing that influences the way Minecraft allocates the textures. Your video card also needs to be able to cope with the higher resolutions. I believe Optifine only allocates the larger texture atlas to Nvidia cards of series 10 onwards. I sure someone will correct me if I am wrong.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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