[128x/64x] Feed the Beast: Unleashed Pack v1.1.7 [MC1.5]

Tekkit? Feed the Beast? All texture compilations (WIP and full releases) for mod packs go in here.
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Post 08 Oct 2013, 12:15

The texturepack has a grey image where I chose texturepacks in the game, and when I click it the game crashes http://pastebin.com/M0cbDwGi
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Post 08 Oct 2013, 13:23

All I did was copy and paste files untill I found the one that was crashing my game and left out my texture pack takes a bit more time than just pasteing in but works
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Post 08 Oct 2013, 17:04

But shouldn't that one crash for everyone?
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Post 08 Oct 2013, 19:42

no it a bit like a person no 2 thing affact it in the same way (eg ram graphic card programs used with it ) so on and so on give it a try worked for me might work for u

-- 08 Oct 2013, 19:42 --

you could also try useing feed the beast pack and adding needed mods textures
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Post 11 Oct 2013, 18:11

What Sphax version are you guys using for Minecraft 1.5.2 FTB Unleashed? I tried 256x and 512x because I want good quality textures, but none of them are show colored thumbnail in Texturepacks in the game Minecraft.

-- 11 Oct 2013, 18:50 --

Rednics 128x also shows grey and can't be loaded.

-- 11 Oct 2013, 18:53 --

The files inside the Sphax texturepacks does not exist.... ?

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at file does not exist. Ignoring.
2013-10-11 20:07:35 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/forceEngine.png, but that file does not exist. Ignoring.
2013-10-11 20:07:36 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/missingno.png, but that file does not exist. Ignoring.
2013-10-11 20:07:37 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/logisticsSolidBlock.png, but that file does not exist. Ignoring.
2013-10-11 20:07:43 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/trap.barricade.spruce.png, but that file does not exist. Ignoring.
2013-10-11 20:07:48 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/trap.barricade.jungle.png, but that file does not exist. Ignoring.
2013-10-11 20:07:51 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/blockInfuser.png, but that file does not exist. Ignoring.
2013-10-11 20:07:52 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/geneticMachine.png, but that file does not exist. Ignoring.
2013-10-11 20:07:53 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/ic2/textures/blocks/itemTreetap.png, but that file does not exist. Ignoring.
2013-10-11 20:07:53 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/enderchest.png, but that file does not exist. Ignoring.
2013-10-11 20:07:55 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/extratrees.block.machine.png, but that file does not exist. Ignoring.


I did not copy the entire log, but lot if not all textures are missing.
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Post 11 Oct 2013, 21:56

im getting that "missing texture" on some blocks/items using 64x

Star fissure (1281)
Essence Berry grown bush to be harvested (1486:9)
Essence berry (14360:5)
Essence Crystal (14276:23)
All molten liquids (1479-1480:15)
Shadow pickaxe and blade (8343, 8345)
a bowl (12698)
Zero (30107)
Apricot (11285:10)
both computer and advanced computer front faces have no texture (1225)

occurs with or without optifine, pics are in spoiler

Edit: also the screens for all bee processing machines are broken (white screen with square highlights)
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Post 12 Oct 2013, 07:06

This is the weirdest programming ever. The pack works for some. Others have missing few textures, and me I can't load it at all because I miss all the textures.
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Post 14 Oct 2013, 08:26

rail craft missing all quarried stone texture missing :-/ can any one help me mod redstones marble to fit it please?
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Post 23 Oct 2013, 07:52

So I found out with Sphax 1.5.2 128x textures with 128x Unleashed textures takes almost 9GB RAM! Well it works at least.
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Post 25 Oct 2013, 10:33

Hello All,

So I'm still playing FTB Unleashed 1.5.2 and lovin it. Wanting more Sphax textures though but things seem to have gone and moved on to 1.6 Starting to learn "how to" myself.
Posted a small Vid on my issues that were annoying me a little while back. Happy to say I have rectified them. Edited the ME Controller and the ME pattern Encoder as it was not fitting correctly when I clicked on them (not lining up well at all). No one replied to my post, so not sure if it was just me or not.
I had two problems.
One the GUI of the ME Controller
(Later On I found the ME Encoder wasn't quite right either So attempted to fix myself)
If your's are not quite sitting right try these:
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Have found that without a decent amount of RAM the pack wont run. At least 2g otherwise Forge wont load the texture pack.
My other issue was the Advanced Computer. The reason this didn't work was due the Txt File was not being included in the pack. Forge was looking at the Texture pack and looking for the Txt file as well but it wasn't there. So it was trying to point to two different locations which it didn't know how to do.
Include "blink.txt" and "blinkAdvanced.txt" into the texture pack and your disappearing computer side will reappear.
Lovin Sphax look. Working on improving my art skills so hopefully I cant help out a little more.

-- 25 Oct 2013, 22:21 --

[quote="mathwizi2005"]im getting that "missing texture" on some blocks/items using 64x

both computer and advanced computer front faces have no texture (1225)

occurs with or without optifine, pics are in spoiler

Had the Same problem. Easy fix. Put the txt files in to the Texture Pack folder as well.
This also goes for the txt files for the Poison Water and Regenerating Water in Biomes a Plenty.
liquid_poison_flowing.txt Must be in the Texture Pack folder. Don't rely on it loading from the default Mod. it wont!

-- 25 Oct 2013, 22:33 --

Anyone know what the .DS_Store file inside the Mods file dos?
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