[128x/64x/32x] FTB: Monster v1.1.1 [Updated 5/10/14]

Tekkit? Feed the Beast? All texture compilations (WIP and full releases) for mod packs go in here.
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Post 09 Jun 2014, 13:09

All I do is use Winrar - open both files up - ctrl-a, ctrl-c from 1 file and then ctrl-v into the other
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Post 09 Jun 2014, 23:35

When i installed all my textures, my minecraft stopped responding. is it something i did wrong?
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Post 10 Jun 2014, 00:11

It requires a long time to load them all - typically about 1-2 solid minutes (at least for me) - make sure you have assigned enough RAM as well - if the game isn't crashing and after loading them up your game is running with the textures, than no, you're good.
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Post 03 Aug 2014, 13:09

Just to inform that the textures for bibliocraft and bibliowood addons are finish.
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Post 03 Aug 2014, 15:46

Ok thanks Linyor - I'm going to have to make some time this month to update all of my packs again - I just don't know exactly when that'll be :)
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Post 11 Jan 2015, 22:09

Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
Last edited by HanFox on 11 Jan 2015, 22:09, edited 1 time in total.
Reason: Post merged as Request rules state resolution requests should be made in current threads
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Post 11 Jan 2015, 22:09

cobaltblues wrote:Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.
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Post 11 Jan 2015, 22:19

HanFox wrote:
cobaltblues wrote:Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.
Ok. I've got 32gb Ram and a 4gb graphics card with overclocked CPU and GPU. But I understand.. I'll probably mix the 512x Sphax with the 128x Monster. I'll see how that looks.
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Post 12 Jan 2015, 07:36

cobaltblues wrote:
HanFox wrote:
cobaltblues wrote:Is there a 512x pack for FTB Monster? I couldn't find one. Only found 128x
It's pointless for a large modpack. Unless you have the best computer in the world costing tens of thousands of monies you'll never get it to run.
Ok. I've got 32gb Ram and a 4gb graphics card with overclocked CPU and GPU. But I understand.. I'll probably mix the 512x Sphax with the 128x Monster. I'll see how that looks.
That actually sounds like a monstrous machine you have there. But still, those 512x textures take a lot of memory and besides MC isn't fully optimized aswell ( not even mentioning the different mods ). You could try to run it, and who knows it would work, but my personal opinion is that it is overkill. I think that the 128x resolution is good enough for a game like MC, besides I allways use the 64x ( wich I think is good enough ) cause my PC isn't such a beast. :D
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Post 12 Jan 2015, 10:13

There will be also a huge difference between 512x and 16x for the missing textures.
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