Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
BDcraft Web Admin
6618 Posts
x 437
Post
01 Aug 2013, 20:17
You'd be hard-pressed to play Hexxit with HD textures only using 1024M of RAM. Even if you just use 32x...
And no, you don't need 64bit Java unless you want to use more than 2GB of RAM.
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Post
01 Aug 2013, 20:25
HanFox wrote:You'd be hard-pressed to play Hexxit with HD textures only using 1024M of RAM. Even if you just use 32x...
And no, you don't need 64bit Java unless you want to use more than 2GB of RAM.
Hmm..! No wonder! I need 64 bit. Now I know my problem
Post
04 Aug 2013, 05:43
Hey i was just wondering if my computer is just derpy or if you didn't load all the textures because only the mods have different textures and a couple of things from what would be vanilla mc
Former Staff
1033 Posts
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04 Aug 2013, 06:25
azazincreeper wrote:Hey i was just wondering if my computer is just derpy or if you didn't load all the textures because only the mods have different textures and a couple of things from what would be vanilla mc
You must download the base Sphax texture pack and patch it with the mod texture patches. The default texture pack must always be downloaded from the official links
HERE. The license forbids the redistribution of the official Sphax textures, so no mod texture packs or single patches will ever contain them.
Post
04 Aug 2013, 16:07
Thank you now if i wanted to patch it would i just drag the files in with this texture pack (i'm not all that good with computers)
Former Staff
1033 Posts
x 0
Post
04 Aug 2013, 19:06
Yes, you should be able to just drag/drop the files right in. I would suggest dragging into the base Sphax pack though, not the other way around.
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05 Aug 2013, 01:22
Alright thank you I really love the texture pack I hope I remember this and will be able to use this in the futur
Former Staff
1033 Posts
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Post
05 Aug 2013, 01:26
azazincreeper wrote:Alright thank you I really love the texture pack I hope I remember this and will be able to use this in the futur
Bookmark it?
Patch Creator
76 Posts
x 1
Post
29 Aug 2013, 03:55
* Update:
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Artifice: Added textures for all Plants, Dyes, sickles and Sledge hammers.
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Natura: Added textures for all Tools, Swords, Kamas, and some items.
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Project Zulu: Added textures for Blocks, Plants, Horses, Bears, Cactus armor and some items.
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WildCaves: Added some new textures.
*Added a total of 146 new textures. All Links Updated.
...
Thanks Hanfox.
-- 21 Aug 2013, 13:29 --
* Update (a.0.5):
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Tinkers' Construct: Added textures for new tools, weapons, blocks / glass, some items and guis.
- Some small tweaks in other textures (32x).
All Links Updated.
---
Special thanks to Novamanga.
-- 29 Aug 2013, 00:55 --
* Update (a.0.6):
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Better Dungeons: Added textures for Arrows, Long Bow, Swords, Daggers, Cloud Boots, Turtle armor, Grenades, HookShoots, Revolver, Essences, Staffs, Mob Shields ... and some items.
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Artifice: Added texture for Steel Ingot.
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Natura: Added textures for Mobs.
All Links Updated.
Post
02 Sep 2013, 14:10
Umm, I cant increase the GB past 1 on the computer I use, so it crashes with 64x and 128x, which on most other modpacks it can run.