[128x - 32x] Resonant Rise [MC1.6.4 - 1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 05 Jan 2017, 16:05

Not to be pushy as I know the holidays have just passed and so has the new year, but has anything been done concerning resonant rise 4?
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Post 07 Jan 2017, 20:44

Viridia wrote:
has anything been done concerning resonant rise 4?
If you check at the bottom of page 18 I have added a post will all the mod links I can find. You can sort of make a basic patch but some textures aren't ready for the 1.10.2 update.
I am currently trying to make a basic patch for Chisel so that at least we can get some decorative stuff, however it will take me at least a few weeks just for that :-/
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Post 08 Jan 2017, 02:04

With what I have with me on holiday I have made a 64x patch up for R Rise 4. I'll try to add to this when I get home in a week.

R Rise 4 for MC1.10.2 Enjoy :)
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 08 Jan 2017, 10:11

Thank you so much!

Enjoy your holiday!
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Post 08 Jan 2017, 22:23

Wow, I wasn't expecting a 1.10.2 patch. Thanks, Novamanga!
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Post 09 Jan 2017, 00:44

Hello guys,

Thank you for keeping up with our pack and making patches for it.

Special thanks for Novamanga, Duckman and others who have contributed to the patches.

PS> I would like to invite all the guys who have done the patches or are keeping textures packs for pack up to date for pack to our discord and forums. (Our discord is located on the forums)
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Post 02 Feb 2017, 17:09

I'm having trouble using the 1.10 patch

the game takes the normal ressource pack just fine - but when I try to introduce the patch as well, then the game just hangs for a few minutes and then crashes

...and then I have to remove the ressouece pack from the ressource pack folder before I can even start the game up again

I'm having this issue on version 4.1.0.1-b of ResRis
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Post 02 Feb 2017, 17:23

With the texture pack loaded on a brand new world, my task manager is showing 9GB of usage. Make sure you have enough memory allocated.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 02 Feb 2017, 17:59

interesting - I'll have a peek at that

Upped my max memory to 12K - and damn if that didn't work! :)
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Post 20 Feb 2017, 21:38

I have 16 gigs of ram and I'm having issues getting the ATL launcher to load the game up with the texture packs. The load just closes back to the launcher, I've upped the java memory to maximum to see if it would even load and it's eating up around 15 gigs of ram.

How are people running this pack?

Apparently I was running a higher resolution version, my mistake!
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