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I've fixed this in my patch files, so this'll be fixed in the next update.fdewqvf wrote:The issue with Balkon's Weapons can be explained by the fact that Tekkit is using an older version of Balkon. The correct patch for the version Tekkit is using is listed in this thread under the older versions button for MC 1.6.2. I have tested it and it works. Great job on building this pack though, thanks.
I've didn't test it yet, but... have you tried lower resolution for this patch? Like e.g. x64?Ishikiri wrote:The latest update of this patch causes Tekkit to crash on my machine, even with a fully up-to-date install and a freshly downloaded Sphax texture pack.
Anyone else having the same issue?
You'll need to post a crash log in order for me to be able to provide an informed suggestion. That said, I'd be fairly confident in agreeing with Targens and guessing that it's a RAM issue. Check your crash log and look for something along the lines of 'Out of Memory Error' or 'unable to fit ____.png'. If that's present in the log, you'll need to allocate more RAM (tutorial: here) or downgrade the resolution.Ishikiri wrote:The latest update of this patch causes Tekkit to crash on my machine, even with a fully up-to-date install and a freshly downloaded Sphax texture pack.