Search found 26 matches

10 Mar 2023, 22:57
Replies: 2
Views: 3,503

Re: Pack Customization and Connected Textures problem [1.19.2]

There are currently 2 versions of main packs for MC1.19. Make sure you download the for MC1.19.2. As for the Customiser it'll work fine if just enable it and click "yes" when it complains. Thanks! It works fine. I'd just never seen it show errors before, so I was afraid to push through it...
10 Mar 2023, 21:23
Replies: 2
Views: 3,503

Pack Customization and Connected Textures problem [1.19.2]

I updated to 1.19.2 and downloaded the Sphax resource pack accordingly. That one goes into my game perfectly fine. But then I created a customization pack and also downloaded the connected textures addon (both for 1.19), and they appear red in my game's resource pack options, stating it's for a newe...
24 Feb 2022, 20:01
Replies: 4
Views: 1,637

Re: trapdoor textures for 1.12.2

That's pretty strange. The mod would be having to actively pull in the default trapdoor models and just changing the main texture, but if it were causing issues I'd expect other people to have brought it up before. Are you using a modpack patch or the single Twilight Forest patch? Maybe try with ju...
23 Feb 2022, 20:26
Replies: 4
Views: 1,637

Re: trapdoor textures for 1.12.2

There's no reason this would happen that I am aware of. Have you got a screenshot? Are you using any other resourcepacks besides the main BDcraft one? Here's a screenshot: https://www.dropbox.com/s/y4lghvsqfrfj1rp/2022-02-23_15.19.41.png?dl=0 I placed down a few different ones from a variety of mod...
22 Feb 2022, 21:29
Replies: 4
Views: 1,637

trapdoor textures for 1.12.2

Hi there! I'm hoping for some help regarding trapdoor textures in 1.12.2... It seems like there's an overlay that applies itself to every trapdoor texture from other mods and I'm hoping to disable/delete that somehow. I tried removing the trapdoor textures (including the border, overlay, etc) but th...
21 May 2021, 17:29
Replies: 6
Views: 11,740

Re: [512x - 32x] Extra Planets [MC1.12]

Esoteric wrote:
06 Apr 2021, 23:27
nataliat1026 wrote:
30 Jul 2020, 14:29
Would it be at all possible to have this for x32 resolution? I'm so looking forward to playing with this mod. Thank you for your hard work!
Added

Thanks so so much! It's really appreciated :-)
27 Dec 2020, 10:27
Replies: 12
Views: 26,712

Re: [64x] SevTech: Ages of the Sky [MC1.12]

I can't seem to download the resource pack, when I press show nothing happens. Can anyone help Here is the direct link: https://www.dropbox.com/s/dvglavkndq1bhs9/PureBDCraft64x%20SevTech%20Ages%20of%20the%20Sky.zip?dl=1 Is there any chance it wouldn't be too much trouble to upload the pack in x32 r...
02 Sep 2020, 16:18
Replies: 5
Views: 15,950

Re: BYG - Oh The Biomes You'll Go

Yes please!
25 Aug 2020, 11:41
Replies: 95
Views: 141,694

Re: [128x - 32x] The Aether [MC1.2.5 & MC1.5 - 1.7 & 1.12]

Is there any chance of the Aether Legacy 1.12.2 being made available in 32x resolution? I'm finally able to start playing it and am stupidly excited :) Either way, the textures are lovely. Thanks!
10 Aug 2020, 09:10
Replies: 91
Views: 111,184

Re: [512x - 32x] OpenBlocks

Oh what a shame...I'm redownloading all of my patches in 32x resolution to try and keep my computer nice and calm. Hope someone can help. 64x is actually a pretty low-impact size, at least in my experience. Oh for sure. I've actually used 64x for years and years. I was trying to be a little proacti...