Search found 59 matches

07 Dec 2018, 23:57
Replies: 32
Views: 25740

Re: [128x/64x] More Connected Textures [MC1.5 & 1.7]

The override options are really there for modpack patches. I have BDcraft patches for my modpacks that I don’t post on these Forums. The overrides are so the unaltered PureBDcraft can be used without lengthy instructions on what to delete.
03 Dec 2018, 21:48
Replies: 32
Views: 25740

Re: [128x/64x] More Connected Textures [MC1.5 & 1.7]

Was there a 1.12 download for this that was removed? A few recent posts indicate testing of this in 1.12.2, but the topic and first post indicate downloads only available up to 1.7. The 1.7 patch should work on 1.12, but you’ll have to place override .json files so that PureBDcraft’s wood customiza...
03 Dec 2018, 21:27
Replies: 9
Views: 1555

Re: [128x] Connected Textures without OptiFine

I tried this patch, but ran into a problem: digging sand in the desert with this active causes severe fps lagspikes. Possibly an amplified effect of this bug: https://github.com/Chisel-Team/ConnectedTexturesMod/issues/53 - The "Force Threaded Chunk Rendering" helps a little, but not enough for me t...
22 Oct 2018, 00:31
Replies: 5
Views: 815

Re: Nuclear Physics [128x] [MC1.12.2]

Breadabix wrote:
27 Sep 2018, 15:57
Any chance of this being ported to 1.7.10 with guis for other machines?
I have ported the blocks, items, and models back to 1.7.10. As far as the GUIs go, I'll have to look into it a little later.

for MC1.7.10 (backported after a request from Breadabix)
27 Sep 2018, 16:22
Replies: 5
Views: 815

Re: Nuclear Physics [128x] [MC1.12.2]

Breadabix wrote:
27 Sep 2018, 15:57
Any chance of this being ported to 1.7.10 with guis for other machines?
I will look into it. I’m not a texture artist, rather I’m a compiler, but I’ll backport it as soon as I can.
02 Sep 2018, 16:17
Replies: 9
Views: 1555

Re: [128x] Connected Textures Mod [MC1.12]

Today, I released an update which corrects CTM problems with stairs.
11 Aug 2018, 20:01
Replies: 9
Views: 1555

Re: [128x] Connected Textures Mod [MC1.12]

I have released an update to the patch to fix this issue.
11 Aug 2018, 16:59
Replies: 9
Views: 1555

Re: [128x] Connected Textures Mod [MC1.12]

Those of you who download this and use it for your packs and have BuildCraft also in may notice a graphical problem with iron, gold, and diamond blocks. For some reason, when BuildCraft is present, it breaks the textures for these. I made a GitHub post about this a couple weeks ago, so just keep a h...
26 Jul 2018, 11:12
Replies: 9
Views: 1555

Re: [128x] Connected Textures Mod [MC1.12]

Let me address all three. One, if it seemed like animosity, it wasn't. It was annoyance at all the issues I've run into. I have nothing but respect for sp614x. Two, I'm running into a broken texture issue with the pack, I'll post a photo once I can get it functional again. This is likely caused beca...
26 Jul 2018, 07:58
Replies: 9
Views: 1555

Re: [128x] Connected Textures without OptiFine

Do you love the connected textures of PureBDcraft, but are at a loss of how to use them since sp614x doesn't allow OptiFine in modpacks? This is misleading. sp614x will allow OptiFine in modpacks with permission (as stated in his FAQ) and there's nothing stopping a user adding OptiFine manually to ...