Search found 269 matches

by b0bst3r
31 Aug 2013, 20:11
Replies: 17
Views: 16362

Open Blocks by Mikemoo

Does someone fancy texturing this small mod which is to be included in the Magic Farm (FTB) pack?


HomePage - http://www.openperipheral.info/openbloc ... nd-recipes

Spotlight on it - http://www.youtube.com/watch?v=FbCxjv9NozM
by b0bst3r
31 Aug 2013, 19:57
Replies: 10
Views: 18081

Re: [128x/64x] FTB Magic Farm

Nah I didn't get chance it was like 4am when I finished it and I was comatosed.

-- 31 Aug 2013, 19:57 --

31/08
Added - switches
Updated Extra Bees
Fixed Inoculator GUI
by b0bst3r
31 Aug 2013, 13:38
Replies: 70
Views: 80569

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

Argh crap I downloaded it but forgot to include it lol

-- 31 Aug 2013, 13:28 --

Inoculator inv is wrong in the 1.73b 64x pack, inv needs moving right.

Image

That one works perfect for 1.73b Inoculator.
by b0bst3r
30 Aug 2013, 15:31
Replies: 70
Views: 80569

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

But the old bee overlay is not in the GUI texture, where's it coming from?
by b0bst3r
30 Aug 2013, 14:22
Replies: 70
Views: 80569

Re: [512x - 32x] Forestry Mod - Extra Bees v1.7.3b & v1.8dev

You may want to have a word with Binnie about the slot overlays it seems he's planted one not in the texture which makes things look a little messy

http://postimg.org/image/bqynuuwg9/
by b0bst3r
28 Aug 2013, 23:34
Replies: 10
Views: 18081

Re: [128x/64x] FTB Magic Farm

Ok so here's an up-to-date pack as of Magic Farm v3.0. What's different to that posted on the front page, well see below: Added Applied Energistics Added Barrels Added BinnieCore Added BiomeOPlenty Added EE3 Added Extra Bees Added Mystcraft Added Natura Added NEIAddons Added PamsHarvestCraft* Added ...
by b0bst3r
27 Aug 2013, 15:31
Replies: 473
Views: 383481

Re: [128x] Tinkers' Construct [MC1.5.2 and MC1.6.2]

There are 3,460+ textures in the pack alone, couple that with 100+ mods and we find a reason(ish) why people are running out of RAM for Sphax TP for modded packs.

Desperately need 64x and 32x, it may just solve a lot of issues.
by b0bst3r
19 Aug 2013, 16:38
Replies: 278
Views: 430055

Re: [128x/64x] Feed the Beast: Unleashed Pack [WIP]

Well I've built my own pack with a TON of WIP mod patches and get the old blammo crash http://pastebin.com/C8RAV7PJ when using optifine and sphax together. My initial thought was that there's too many icons for the stitched textures but I went further and found that removing WR-CBE Addons 1.4.jar fr...