Search found 290 matches

Re: [128x/64x] Applied Energistics rv9.f

Removed as no longer applies to the new release
by b0bst3r
01 Oct 2013, 14:55
Replies: 205
Views: 162,091

Re: [WIP] Extra Utilities (1.5.2/1.6)(128x & 64x)

I think we're talking about 2 different things, the GUIs I did had not been done. I also think the confusion may have arisen by the filenames and in game names as they don't match up. I did the Diamond pipe equivalent GUI, called the Filter Pipe in game and called guiSortingPipe.png in the textures....
by b0bst3r
30 Sep 2013, 10:26
Replies: 205
Views: 162,091

Re: [WIP] Extra Utilities (1.5.2/1.6)(128x & 64x)

Laruae wrote:
Here is a 128x updated with the new GUI. Have not had time to look into the Filter GUI file as it appears to be a bit skewed.

huh?
by b0bst3r
29 Sep 2013, 23:32
Replies: 205
Views: 162,091

Re: [WIP] Extra Utilities (1.5.2/1.6)(128x & 64x)

And here we go with GUIs again but this time I need some help :love: https://postimg.org/image/7vgcamksp/ This is the Filter Pipe GUI but it needs a middle, I had several rather laughable (and poor) attempts before I gave up. If you've not seen the original it's here https://postimg.org/image/64xb95...
by b0bst3r
25 Sep 2013, 08:53
Replies: 205
Views: 162,091

Re: [WIP] Extra Utilities (1.5.2/1.6)(128x & 64x)

You need to insert a folder in your packages: Currently mods\extrautils\blocks Needs to be mods\extrautils\textures\blocks 1 - Everything needs to be moved into a textures folder in other words, it's wrong in the 64x 1.5 package 2 - you resized some original 16x16 textures you left in the 128x pack ...
by b0bst3r
16 Sep 2013, 16:45
Replies: 278
Views: 485,990

Re: [512x - 32x] Feed the Beast: Unleashed Pack

Since optifine is widely used I'm surprised Sphax isn't at least putting pressure on Sp614x to get this fixed. I know Sp614x knows about it and has known for sometime about it, but no fix has been forthcoming, it's almost like no-one cares about 1.5 anymore. :(
by b0bst3r
03 Sep 2013, 23:47
Replies: 248
Views: 174,251

Re: MineFactory Reloaded

oh err hi plowman, I'll stop adding new ones to the post then lol Pssst new one at the bottom of the list Edit - change of plan when I started doing these I didn't envisage doing so many, I just wanted to alter a couple that were broken and since then I haven't stopped. Rather than post individual i...
by b0bst3r
03 Sep 2013, 23:05
Replies: 248
Views: 174,251

Re: MineFactory Reloaded

I've been busy with GUIs, here are some new ones and some fixed ones. https://www.dropbox.com/s/244eyxx9c4xtgj2/Sphax_MFR_152_GUIs.zip These are relevant to MineFactory Reloaded 2.6.4-975 (for Minecraft 1.5.2), they will not be compatible I don't think with previous versions because of the upgrade i...
by b0bst3r
03 Sep 2013, 20:59
Replies: 4
Views: 5,083

Re: How to colourise this without it looking tacky?

Bah I hate you, I looked all over for a coloured set already, completely forgot about the diamond pipe filter .....
by b0bst3r
03 Sep 2013, 18:21
Replies: 4
Views: 5,083

Re: How to colourise this without it looking tacky?

Yah I tried it in game too looks sexy so it'll do me :D