Search found 290 matches

by b0bst3r
31 Jul 2018, 18:14
Replies: 9
Views: 23,666

Re: [64x] Immersive Petroleum [MC 1.11]

Image

I had a go, unfortunately I messed this up a lot and took far too long to do, not helped by textures being reversed and some wrong way around on the actual in game model.

It's not quite finished got 2 places left to texture but I'd like to get people's feedback!
by b0bst3r
31 Jul 2018, 18:10
Replies: 32
Views: 49,420

Re: [512x - 32x] Refined Storage [MC1.10 - 1.12]

GUIs have changed too did you see those?

Edit - just checked and no you didn't in particular the crafting monitor and crafting preview GUIs and a new one for crafting manager.
by b0bst3r
30 May 2018, 02:32
Replies: 165
Views: 176,444

Re: [64x] EnderIO

Coming soon
Image
Image

Released

Edit: OC conduit updated in next release
by b0bst3r
05 Apr 2018, 15:00
Replies: 165
Views: 176,444

Re: [64x] EnderIO

Yeah it's all gonna break though, speaking to EpicSquid the power bars on all the GUIs are changing because of a fault I found on the Omnibuffer blocks, so expect stuff to go wrong.
by b0bst3r
03 Apr 2018, 21:09
Replies: 165
Views: 176,444

Re: [64x] EnderIO

So all existing stuff has been moved across, some new stuff done, some still left to do.

If I keep up current pace I will update again tomorrow but right now I'm burnt out.
by b0bst3r
02 Apr 2018, 14:27
Replies: 165
Views: 176,444

Re: [64x] EnderIO

On it but lots of new stuff, got 90% of the old stuff moved across, a few (all conduit) GUIs to redo and then I'm gonna need some magic from Nova I think to match all the existing alloys to the new nuggets and grinding balls (or redo them all again).
by b0bst3r
20 Mar 2018, 17:19
Replies: 39
Views: 105,501

Re: [512x - 32x] ProjectE [MC1.7-MC1.10]

FYI the 1.10 download in the OP works perfectly in 1.12 with 1 exception the light blue alchemist bag needs to be renamed from lightBlue to light_blue
by b0bst3r
12 Mar 2018, 23:42
Replies: 28
Views: 44,632

Re: [128x/64x/32x] RFTools [MC1.7-1.11.2]

In latest RFtools Dim the dimlet workbench gui has changed, here's one I fixed - https://i.imgur.com/BcJRtYu.png
by b0bst3r
17 Feb 2018, 21:34
Replies: 165
Views: 176,444

Re: [64x] EnderIO

At least let them finish lol
by b0bst3r
08 Jan 2018, 15:19
Replies: 3
Views: 22,560

Re: [64x] Modern Skyblock 2 [MC1.12]

I knew I should have checked here first, playing this also and had textured a lot of missing things but as usual Nova did most of the things including mods that weren't previously textured.

Superb work as usual :)