Search found 244 matches

30 Nov 2018, 19:28
Forum: Requests
Replies: 7
Views: 4,899

Fairy Lights 128x

https://minecraft.curseforge.com/projects/fairy-lights I realize this one could be a challenge to make Sphax-style textures for, but considering it has been around since at least 2015 and been downloaded somewhat over 5 million times (according to the linked CurseForge page as of this post), I'm sur...
28 Nov 2018, 23:57
Replies: 322
Views: 475,544

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5 - 1.12]

FYI, Redwood leaves textures are now pre-colored in the latest builds. See https://github.com/Glitchfiend/BiomesOP ... fdd0dd87b5
27 Nov 2018, 04:04
Replies: 4
Views: 1,306

Crafting Tweaks

https://minecraft.curseforge.com/projects/crafting-tweaks As far as I can tell, this only has one gui texture file, and I would like a 1024x1024 version of this gui, which I think is usually listed as "512x-64x" for gui-only mods, and I'm primarily interested in the 1.12.2 version of the m...
27 Nov 2018, 04:00
Replies: 1
Views: 1,032

Better Railroads

https://minecraft.curseforge.com/projects/better-railroads Hoping for 128x texture size. It might be possible to re-use textures from mods like Railcraft for this, but I'm not sure that will cover all the textures in this mod. Edit: an optional download to "3d-ify" the rails in this mod li...
25 Nov 2018, 19:44
Replies: 41
Views: 93,524

Re: [512x - 32x] Malisis Doors [MC1.7 - MC1.12]

There was a "Big Doors" mod that was originally an add-on but merged into Malisis Doors for 1.12.2 (link here: https://minecraft.curseforge.com/projects/big-doors ). Could you please add Sphax-style textures for those? Edit: I made my own textures for the big doors (except for the rusty ir...
19 Nov 2018, 18:26
Replies: 3
Views: 2,121

Dynamic Trees

https://minecraft.curseforge.com/projects/dynamictrees The log/branch and leaf textures appear to be inherited, but the "rooty soil" block has an overlay specific to the mod, and there are separate textures for the seeds and the woodland staff. I am primarily interested in 128x size for th...
18 Nov 2018, 22:35
Replies: 3
Views: 2,061

Dynamic Surroundings

https://minecraft.curseforge.com/projects/dynamic-surroundings I'm surprised this mod hasn't had a patch at least requested already (or if it has, it isn't showing up in a Google search of the site). I'm currently most interested in 1.12.2 and 128x. (although the textures are not for blocks/items bu...
25 Jul 2018, 22:59
Forum: Addons
Replies: 115
Views: 70,437

Re: [MC1.8 - 1.13] Alternative Blocks, Items & Entities

Bug report for the 1.13 customiser: I chose the "warping bubbles animation" for quartz ore, but I still see the default texture for it in game. I'm guessing this happened because the texture (both default and under the various alternate folders) is now called "nether_quartz_ore.png&qu...
25 Jul 2018, 15:47
Replies: 43
Views: 29,384

Re: Feedback on PureBDcraft 1.13

My mother said she doesn't like the new panorama textures, and I'm afraid I have to agree - a bunch of mobs standing around on (or swimming above, in some cases) a black semi-reflective surface doesn't look that good to me when the old panorama seemed to be based on an actual in-game village. If you...
25 Jul 2018, 15:10
Forum: Addons
Replies: 115
Views: 70,437

Re: [MC1.8 - 1.13] Alternative Blocks, Items & Entities

Actually, I discovered that the "super old rounded cobblestone" produces a glaringly obvious "wave" pattern when enough of it is stacked vertically, such as in the village church structure (attached) or when a village generates in a steep hillside with lots of cobblestone below t...