Search found 6320 matches

by HanFox
05 Mar 2014, 14:55
Replies: 10
Views: 9,876

Re: Thoughts on this - RE:RotaryCraft

I am wary of the droplets just due to how Forestry does droplets and it potentially has the ability to add a near-infinite combination of colours as they aren't texture controlled, they are mod controlled. So there's great potential for those being confused. Nah these are all texture controlled, it...
by HanFox
05 Mar 2014, 14:49
Replies: 4
Views: 3,759

Re: An alternative?

Is this in relation to GrungeBD or PureBD?

GrungeBD doesn't actually have any CTM yet. You're really meant to delete the ctm folder from PureBD before using GrungeBD as Sphax hasn't done proper Grunge versions of the connected textures yet.
by HanFox
05 Mar 2014, 14:26
Replies: 10
Views: 9,876

Re: Thoughts on this - RE:RotaryCraft

I am wary of the droplets just due to how Forestry does droplets and it potentially has the ability to add a near-infinite combination of colours as they aren't texture controlled, they are mod controlled. So there's great potential for those being confused. I could see the flakes being confusing at...
by HanFox
05 Mar 2014, 12:44
Replies: 23
Views: 24,648

Re: [WIP] iChun's Sync Mod

Sillyman34 wrote:
lol, just like sparkster to ask to make more textures.
If only he'd finish ComputerCraft :P
by HanFox
05 Mar 2014, 00:04
Replies: 6
Views: 8,267

Re: Unable to start MineCraft with Sphax Texture Pack 512x51

There's not much you can do, no as you're already using Optifine.

Unless there are some specific tweaks people can mention for Nvidia cards?

You may just have to use 256x instead.
by HanFox
04 Mar 2014, 23:48
Replies: 6
Views: 8,267

Re: Unable to start MineCraft with Sphax Texture Pack 512x51

Then try deleting the entire ctm folder. If it still doesn't work and you can't give MC more RAM you'll need to use a lower resolution of the pack.
by HanFox
04 Mar 2014, 20:57
Replies: 1
Views: 7,281

Re: Trouble finding complete "new" Tekkit Sphax textures

Tekkit MC1.5 thread has some patches for MC1.6 also:
https://bdcraft.net/community/pbdc-patch ... tml#p10983

If you have any followup questions or need any more help please post there.
by HanFox
04 Mar 2014, 18:02
Replies: 246
Views: 289,839

Re: [512x - 32x] Thermal Expansion v3.0.0.2

Nope, they're definitely in the download. I just downloaded the file from copy via the links.
by HanFox
04 Mar 2014, 17:44
Replies: 17
Views: 13,327

Re: Reactorcraft

BonaireDreams wrote:
snip
It's grid based and ratio driven (basically just like animations are in MC1.5+).

So, yes, you can make them bigger as long as you keep the ratio correct.