Search found 109 matches

27 Oct 2013, 13:14
Replies: 322
Views: 478,390

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

Ah it's fine, shall get those uploaded now.

EDIT: Added the new ports and added you to credits :)
27 Oct 2013, 13:09
Replies: 61
Views: 68,322

Re: Applied Energistics - ExtraCells

@Mr.Scales Are you updated to AE rv14
27 Oct 2013, 03:02
Replies: 61
Views: 68,322

Re: Applied Energistics - ExtraCells

Second one, fits the theme of the AE textures more than the first.
27 Oct 2013, 00:32
Replies: 76
Views: 108,138

Re: [512x - 32x] Forestry Mod - Extra Bees & Trees v1.8dev2

@Aedaeum I think he does about 5 at a time because he has 5 pairs of hands :D
26 Oct 2013, 06:16
Replies: 12
Views: 36,981

Re: Texture Patches for ATLauncher > Mod Pack-Resonant Rise?

I am currently running Resonant Rise on my server and have a resource pack, however there are quite a few mods un-textured. What i have been doing is the patches not 1.6.x ready i just ported myself and used those. I also did not use a part of any other existing mod pack patch, i just spent a couple...
26 Oct 2013, 00:56
Replies: 322
Views: 478,390

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

@Mr.Scales Yeah, i will do it now.

I was busy working on this :D
Show
Image
26 Oct 2013, 00:17
Replies: 322
Views: 478,390

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

@Aedaeum No i prefer your idea to polka dot grass for a background :P
I just was informing you as to what the background was composed of.
26 Oct 2013, 00:08
Replies: 322
Views: 478,390

Re: [128x/64x/32x] Biomes O' Plenty [MC 1.5.x & 1.6.x]

@Aedaeum That is the texture for the smoldering grass, which i still want to change but i can't come up with something good.