Search found 121 matches

20 Jun 2014, 06:26
Replies: 105
Views: 420,244

Re: [128x/64x/32x] Tekkit [MC1.5 - 1.6]

Thanks for tips, I'll try when I get home. And I was not sure if we can do that? That stuff with LAN. Because my brother is living at his own house now. Also - isn't that just the same? Like when are you playing single player, the *server* (but just for you) is still running somewhere in the code? ...
19 Jun 2014, 10:02
Replies: 105
Views: 420,244

Re: [128x/64x/32x] Tekkit [MC1.5 - 1.6]

I'am running an MC with 64x Sphax (and sphax sounds and spahx Music and extra ctm...) and somewhat around 100 (of course most of them are sphaxefizired ;) ) Mods, with 4GB of allocated Ram and can tell you: This is plenty enough (i have only peeks of 60% usage! But i will keep it that high. Having s...
13 Jun 2014, 08:10
Replies: 2
Views: 2,954

Re: Only default Font in german language [MC 1.6.4]

Sorry... I use Spahx since i'am playing MC ^^; (it's the best Pack i have seen so fare and had a realy great mod-support) What relay puzzles me is, that this phenomena also occurs on other "Pirate Speach"... And afik this don't uses any special ascii map. But i will take a lock around, if ...
29 May 2014, 09:29
Replies: 134
Views: 259,135

Re: [128x/64x/32x] Railcraft [MC1.2.5 - MC1.7]

The Valves are great :)
To the Boilers i can't say anything. Don't have any ^^;

And thanks fore the quick response :D
28 May 2014, 12:51
Replies: 134
Views: 259,135

Re: [128x/64x/32x] Railcraft [MC1.2.5 - MC1.7]

Hi guys (and girls? how knows ;) ) I have since short time RailCraft. Basically because of the Feedingstation, the Tanks and the Steamengines :D And of course, i use this great Pack :) But there is one thing on this Texturepak here, with is in my opinion annoying. And this are the Tankvalves. They l...
21 May 2014, 09:09
Replies: 6
Views: 7,542

Re: [128x/64x] More Pistons [MC1.6]

What an ingenious Mod :D

Tang's fore sharing and sphaxing :)
05 May 2014, 17:59
Replies: 563
Views: 564,739

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.7]

1GB of free ram should more then enough ;)
Btw. with 64x Sphax you should give MC 2GB of RAM.
At least i have Problems with only 1GB (and 80 Mods).
05 May 2014, 06:37
Replies: 563
Views: 564,739

Re: [128x/64x/32x] Tinkers' Construct [1.5.2 to 1.7]

Give MC more Ram? 1Gig is nearly not enough for MC with Mods... Especial wen you are using HD-Textures like Sphax (>16).. I gave it 3 GB, which is 75% of my RAM. I believe I said this... Yes, but you said also this: I changed the amount of RAM Minecraft uses back to 1 GB and now whenever I try to l...