Search found 1497 matches

29 Sep 2021, 10:28
Replies: 7
Views: 8,086

Re: [128x/64x/32x] Zetta Industries [MC1.7.10]

So what your asking is can I update this to an MC1.12 version?

Update - Added downloads for MC1.12
23 Sep 2021, 18:24
Replies: 609
Views: 422,591

Re: [512x - 32x] Chisel [MC1.6 - 1.7 & MC1.12]

The zag block as you have it is 256x256. This file needs to become the zag-ctm. Then take the top left 128x128 from this to make the normal zag file.
23 Sep 2021, 17:05
Replies: 609
Views: 422,591

Re: [512x - 32x] Chisel [MC1.6 - 1.7 & MC1.12]

Mediafire is free for the first 10GB of storage or you can use Google drive. Don't use Dropbox as there is a limit as to how many downloads per day on their free account.
23 Sep 2021, 13:35
Replies: 609
Views: 422,591

Re: [512x - 32x] Chisel [MC1.6 - 1.7 & MC1.12]

Find and open the jar file for chisel in the mods folder. Extract the assets folder. Use this as your template.
21 Aug 2021, 18:46
Replies: 28
Views: 142,174

Re: [128x - 32x] Tekxit [MC1.7 & MC1.12]

So the 3.14 version of Tekxit is using Foamfix. This is the same problem FTB Revelations has. To fix it do the following: Find the config file for FoamFix and change the following line to false # More optimized multipart model condition storage. Inspired by malte0811's research. [default: true] B:sm...
31 Jul 2021, 11:34
Replies: 111
Views: 283,330

Re: [128x - 32x] Feed the Beast: Revelation [MC1.12]

To get Ver 3.5 of the pack you need to use the FTB launcher which can be found
Hope this helps.
31 Jul 2021, 05:28
Replies: 5
Views: 5,074

Re: [128x] Voltz [MC1.5.2]

This can't be done as the border on the glass and electromagnets is separate to the glass and electromagnet textures. I could add it to the textures but it would be on all 4 sides. MC 1.5.2 does not support json files to change these depending on position. It would have to be written into the mod.
27 Jul 2021, 18:01
Replies: 5
Views: 5,074

Re: [128x] Voltz [MC1.5.2]

I have adjusted the electromagnet glass texture. I have added a border to match the electromagnet top. Seems the original I had did not have a border.
27 Jul 2021, 17:31
Replies: 5
Views: 5,074

Re: [128x] Voltz [MC1.5.2]

The messed up textures will happen on initial load. Come out of the game and restart. This should sort it. I'll look at the glass issue.
27 Jul 2021, 09:08
Replies: 248
Views: 172,890

Re: MineFactory Reloaded

Hi KingGaming001, I have made a complete patch for Voltz This should sort out the textures you are missing.